shader: bind bounded GPU-selected buffer store destinations

Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
This commit is contained in:
nmzik
2026-10-03 23:04:51 +04:00
parent db17585277
commit 429d0af62b
15 changed files with 784 additions and 211 deletions
+1 -1
View File
@@ -14,7 +14,7 @@
#include <cpuinfo/internal-api.h>
#include <cpuinfo/log.h>
/* Polyfill recent CPUFAMILY_ARM_* values for older SDKs */
/* Polyfill recent CPUFAMILY_ARM_* values for older platform headers */
#ifndef CPUFAMILY_ARM_MONSOON_MISTRAL
#define CPUFAMILY_ARM_MONSOON_MISTRAL 0xE81E7EF6
#endif