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graphics: support dynamic indirect image tables
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@@ -190,18 +190,24 @@ enum class ImageMipMode { None, DynamicStorage };
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constexpr uint32_t StorageImageIdentitySwizzle = 0x00000facu;
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struct ImageResource {
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uint32_t source = 0;
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uint32_t first_use_pc = 0;
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ResourceKind kind = ResourceKind::None;
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Decoder::ImageDimension dimension = Decoder::ImageDimension::Unknown;
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ImageMipMode mip_mode = ImageMipMode::None;
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uint32_t mip_count = 1;
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uint32_t storage_swizzle = StorageImageIdentitySwizzle;
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bool read = false;
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bool written = false;
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bool atomic = false;
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bool depth_compare = false;
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bool cube = false;
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static constexpr uint32_t NoIndirectImage = UINT32_MAX;
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uint32_t source = 0;
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uint32_t first_use_pc = 0;
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ResourceKind kind = ResourceKind::None;
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Decoder::ImageDimension dimension = Decoder::ImageDimension::Unknown;
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ImageMipMode mip_mode = ImageMipMode::None;
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uint32_t mip_count = 1;
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uint32_t storage_swizzle = StorageImageIdentitySwizzle;
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bool read = false;
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bool written = false;
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bool atomic = false;
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bool depth_compare = false;
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bool cube = false;
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uint32_t indirect_root = NoIndirectImage;
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uint32_t indirect_mapping_offset = 0;
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uint32_t indirect_mapping_capacity = 0;
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std::vector<uint32_t> indirect_resources;
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bool operator==(const ImageResource& other) const = default;
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};
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