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render: apply DCC clears before binding images
Co-authored-by: Techx3 <56268269+Techx3@users.noreply.github.com> Co-authored-by: Brandon Strong <brandostrong@gmail.com>
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@@ -23,8 +23,11 @@ struct ImageMetadataInfo {
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GuestRange range;
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ImageMetadataKind kind = ImageMetadataKind::None;
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uint32_t control = 0;
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uint32_t dcc_clear_word = 0;
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VideoOutCompression compression = VideoOutCompression::Uncompressed;
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bool stencil_compressed = false;
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bool dcc_clear_register_valid = false;
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bool dcc_alpha_msb = true;
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};
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struct ImageSubresources {
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