shader: emit dynamic sample offsets with the enabled maintenance8 feature

This commit is contained in:
Ali Almohaya
2026-10-12 19:11:00 +02:00
committed by nmzik
parent 652154aead
commit 460a196fca
11 changed files with 135 additions and 26 deletions
@@ -21,6 +21,7 @@ struct CompileOptions {
uint64_t shader_hash = 0;
bool dump_ir = true;
bool early_dump = false;
bool maintenance8_enabled = false;
const char* dump_label = nullptr;
std::span<const uint32_t> user_data;
std::span<const uint32_t> back_code;