graphics: initialize BDA tables before first buffer registration

Co-authored-by: Leandro Bras <shadowgaming.7@gmail.com>
This commit is contained in:
nmzik
2026-10-21 05:03:34 +02:00
parent 4bb4be50b9
commit 4644c52927
2 changed files with 5 additions and 1 deletions
@@ -327,7 +327,7 @@ void CommandScheduler::CheckActive() const {
}
CommandBuffer& CommandScheduler::Current() {
CheckActive();
EXIT_IF(m_command.IsInvalid());
return m_command;
}