shader: canonicalize CFG loop headers

This commit is contained in:
nmzik
2026-08-19 16:02:17 +02:00
parent 85cf965d54
commit 4710522e87
4 changed files with 91 additions and 184 deletions
@@ -110,7 +110,6 @@ struct Graph {
bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* error);
bool Structurize(Graph& graph, std::string* error);
bool IsolateLoopHeader(Graph& graph, uint32_t header_id, std::string* error);
std::string BranchConditionToString(BranchCondition condition);
std::string FailureKindToString(FailureKind kind);
std::string GraphToString(const Graph& graph);