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shader: fix V_ADD_NC_U32
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@@ -59,7 +59,7 @@ constexpr Vop2OpcodeInfo VOP2_OPCODE_LIST[] = {
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{0x22u, Opcode::VBcntU32B32},
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{0x23u, Opcode::VMbcntLoU32B32},
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{0x24u, Opcode::VMbcntHiU32B32},
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{0x25u, Opcode::VAddNcU32, Vop2SdwaProfile::IntegerFullDestination},
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{0x25u, Opcode::VAddNcU32, Vop2SdwaProfile::IntegerPartialDestination},
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{0x28u, Opcode::VAddcU32},
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{0x2au, Opcode::VSubrevCoCiU32},
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{0x26u, Opcode::VSubNcU32, Vop2SdwaProfile::IntegerPartialDestination},
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