refactor(subsystems&ime): RAII lifecycle

This commit is contained in:
nmzik
2026-08-11 14:53:16 +02:00
parent 34cf130e4d
commit 4980efa9b7
43 changed files with 816 additions and 1256 deletions
-9
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@@ -2,21 +2,12 @@
#include "common/abi.h"
#include "common/dateTime.h"
#include "common/subsystems.h"
#include "loader/timer.h"
namespace Loader::Timer {
static Common::Timer g_timer;
KYTY_SUBSYSTEM_INIT(Timer) {
Start();
}
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Timer) {}
KYTY_SUBSYSTEM_DESTROY(Timer) {}
void Start() {
g_timer.Start();
}
+5 -4
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@@ -4,18 +4,19 @@
#include "common/abi.h"
#include "common/common.h"
#include "common/dateTime.h"
#include "common/subsystems.h"
namespace Loader::Timer {
KYTY_SUBSYSTEM_DEFINE(Timer);
void Start();
double GetTimeMs();
Common::Time GetTime();
uint64_t GetCounter();
uint64_t GetFrequency();
struct Lifecycle {
static constexpr const char* name = "Timer";
static constexpr auto initialize = Loader::Timer::Start;
};
} // namespace Loader::Timer
#endif /* EMULATOR_INCLUDE_EMULATOR_LOADER_TIMER_H_ */