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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 10:56:58 +02:00
graphics: use per-invocation shader masks
This commit is contained in:
@@ -1,58 +0,0 @@
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#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
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#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
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namespace Libs::Graphics {
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ShaderSubgroupCapabilities::ShaderSubgroupCapabilities(const GraphicContext& graphics)
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: subgroup_size(graphics.subgroup_size), min_subgroup_size(graphics.min_subgroup_size),
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max_subgroup_size(graphics.max_subgroup_size),
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required_subgroup_size_stages(graphics.required_subgroup_size_stages),
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subgroup_size_control_enabled(graphics.subgroup_size_control_enabled) {}
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ShaderLaneMaskMode SelectGraphicsLaneMaskMode(uint32_t guest_wave_size) {
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// A 64-wide guest wave can't assume the host GPU's lane layout matches
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// GCN's. AMD RDNA also reports a 64-wide subgroup but uses a different
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// lane/pixel layout, which corrupted rendering under "native wave" mode.
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// Per-invocation emulation works regardless of the host's lane layout.
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if (guest_wave_size == 64u) {
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return ShaderLaneMaskMode::PerInvocation;
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}
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return ShaderLaneMaskMode::NativeWave;
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}
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ShaderSubgroupConfiguration ConfigureShaderSubgroup(const ShaderSubgroupCapabilities& capabilities,
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vk::ShaderStageFlagBits stage,
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const ShaderRecompiler::IR::Program& program) {
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const auto guest_wave_size = program.wave_size;
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if ((guest_wave_size != 32u && guest_wave_size != 64u) ||
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!program.spirv_requirements.has_value()) {
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return {};
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}
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if (stage != vk::ShaderStageFlagBits::eCompute) {
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const auto expected = SelectGraphicsLaneMaskMode(guest_wave_size);
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if (program.lane_mask_mode != expected || (capabilities.subgroup_size != guest_wave_size &&
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expected != ShaderLaneMaskMode::PerInvocation)) {
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return {};
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}
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return {expected == ShaderLaneMaskMode::NativeWave
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? ShaderSubgroupMode::Natural
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: ShaderSubgroupMode::PerInvocationGraphics,
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0};
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}
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if (program.lane_mask_mode != ShaderLaneMaskMode::NativeWave) {
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return {};
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}
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if (capabilities.subgroup_size == guest_wave_size) {
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return {ShaderSubgroupMode::Natural, 0};
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}
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if (capabilities.subgroup_size_control_enabled &&
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(capabilities.required_subgroup_size_stages & stage) &&
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guest_wave_size >= capabilities.min_subgroup_size &&
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guest_wave_size <= capabilities.max_subgroup_size) {
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return {ShaderSubgroupMode::Controlled, guest_wave_size};
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}
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return {ShaderSubgroupMode::FlattenedMasks, 0};
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}
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} // namespace Libs::Graphics
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@@ -1,40 +0,0 @@
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#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERSUBGROUP_H_
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#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERSUBGROUP_H_
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#include "graphics/host_gpu/graphicContext.h"
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#include "graphics/shader/recompiler/ir/ShaderIR.h"
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namespace Libs::Graphics {
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enum class ShaderSubgroupMode {
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Natural,
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Controlled,
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PerInvocationGraphics,
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FlattenedMasks,
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Unsupported
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};
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struct ShaderSubgroupConfiguration {
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ShaderSubgroupMode mode = ShaderSubgroupMode::Unsupported;
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uint32_t required_size = 0;
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};
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struct ShaderSubgroupCapabilities {
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explicit ShaderSubgroupCapabilities(const GraphicContext& graphics);
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uint32_t subgroup_size = 0;
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uint32_t min_subgroup_size = 0;
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uint32_t max_subgroup_size = 0;
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vk::ShaderStageFlags required_subgroup_size_stages;
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bool subgroup_size_control_enabled = false;
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};
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ShaderLaneMaskMode SelectGraphicsLaneMaskMode(uint32_t guest_wave_size);
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ShaderSubgroupConfiguration ConfigureShaderSubgroup(const ShaderSubgroupCapabilities& capabilities,
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vk::ShaderStageFlagBits stage,
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const ShaderRecompiler::IR::Program& program);
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} // namespace Libs::Graphics
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#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERSUBGROUP_H_
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@@ -8,7 +8,6 @@
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#include "graphics/host_gpu/renderer/debug.h"
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#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
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#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
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#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
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#include "graphics/host_gpu/renderer/render.h"
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#include "graphics/host_gpu/renderer/renderContext.h"
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#include "graphics/host_gpu/renderer/renderTarget.h"
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@@ -415,48 +414,6 @@ static void CreateLayout(DescriptorCache& descriptor_cache,
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}
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}
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static void ConfigureSubgroupSize(const GraphicContext& graphics, vk::ShaderStageFlagBits vk_stage,
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const ShaderRecompiler::IR::Program& program,
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vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo& required,
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vk::PipelineShaderStageCreateInfo& stage) {
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const auto config =
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ConfigureShaderSubgroup(ShaderSubgroupCapabilities {graphics}, vk_stage, program);
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switch (config.mode) {
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case ShaderSubgroupMode::Natural: return;
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case ShaderSubgroupMode::PerInvocationGraphics: {
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static std::atomic<uint32_t> log_count {0};
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if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
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LOGF("Vulkan running %u-lane graphics shader stage 0x%08x with per-invocation "
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"EXEC/VCC on the host-native subgroup\n",
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program.wave_size, static_cast<uint32_t>(vk_stage));
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}
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return;
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}
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case ShaderSubgroupMode::FlattenedMasks: {
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static std::atomic<uint32_t> log_count {0};
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if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
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LOGF("Vulkan running %u-lane shader stage 0x%08x with flattened per-invocation "
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"EXEC/VCC\n",
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program.wave_size, static_cast<uint32_t>(vk_stage));
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}
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return;
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}
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case ShaderSubgroupMode::Controlled: break;
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case ShaderSubgroupMode::Unsupported:
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default:
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EXIT("Vulkan cannot run %u-lane shader stage 0x%08x: default=%u min=%u max=%u "
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"controlled_stages=0x%08x\n",
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program.wave_size, static_cast<uint32_t>(vk_stage), graphics.subgroup_size,
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graphics.min_subgroup_size, graphics.max_subgroup_size,
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static_cast<vk::ShaderStageFlags::MaskType>(
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graphics.required_subgroup_size_stages));
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}
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required.sType = vk::StructureType::ePipelineShaderStageRequiredSubgroupSizeCreateInfo;
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required.requiredSubgroupSize = config.required_size;
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stage.pNext = &required;
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}
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// NOLINTNEXTLINE(readability-function-cognitive-complexity)
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void CreatePipelineInternal(
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GraphicContext& graphics, DescriptorCache& descriptor_cache,
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@@ -528,8 +485,7 @@ void CreatePipelineInternal(
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rect_list && (tess_control_shader_module == nullptr || tess_eval_shader_module == nullptr));
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EXIT_NOT_IMPLEMENTED(ps_active && frag_shader_module == nullptr);
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vk::PipelineShaderStageCreateInfo vert_shader_stage_info {};
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vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo vert_subgroup_size {};
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vk::PipelineShaderStageCreateInfo vert_shader_stage_info {};
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vert_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
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vert_shader_stage_info.pNext = nullptr;
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@@ -538,12 +494,8 @@ void CreatePipelineInternal(
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vert_shader_stage_info.module = vert_shader_module;
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vert_shader_stage_info.pName = "main";
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vert_shader_stage_info.pSpecializationInfo = nullptr;
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EXIT_IF(!vs_input_info.stage);
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ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eVertex, *vs_input_info.stage.program,
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vert_subgroup_size, vert_shader_stage_info);
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vk::PipelineShaderStageCreateInfo frag_shader_stage_info {};
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vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo frag_subgroup_size {};
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vk::PipelineShaderStageCreateInfo frag_shader_stage_info {};
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frag_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
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frag_shader_stage_info.pNext = nullptr;
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frag_shader_stage_info.flags = {};
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@@ -551,12 +503,6 @@ void CreatePipelineInternal(
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frag_shader_stage_info.module = frag_shader_module;
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frag_shader_stage_info.pName = "main";
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frag_shader_stage_info.pSpecializationInfo = nullptr;
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if (ps_active) {
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EXIT_IF(!ps_input_info->stage);
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ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eFragment,
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*ps_input_info->stage.program, frag_subgroup_size,
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frag_shader_stage_info);
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}
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vk::PipelineShaderStageCreateInfo tess_control_shader_stage_info {};
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tess_control_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
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@@ -1074,8 +1020,15 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
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comp_shader_stage_info.pName = "main";
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comp_shader_stage_info.pSpecializationInfo = nullptr;
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EXIT_IF(!input_info.stage);
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ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eCompute, *input_info.stage.program,
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comp_subgroup_size, comp_shader_stage_info);
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const auto wave_size = input_info.stage.program->wave_size;
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if (graphics.subgroup_size_control_enabled &&
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(graphics.required_subgroup_size_stages & vk::ShaderStageFlagBits::eCompute) &&
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wave_size >= graphics.min_subgroup_size && wave_size <= graphics.max_subgroup_size) {
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comp_subgroup_size.sType =
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vk::StructureType::ePipelineShaderStageRequiredSubgroupSizeCreateInfo;
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comp_subgroup_size.requiredSubgroupSize = wave_size;
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comp_shader_stage_info.pNext = &comp_subgroup_size;
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}
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vk::DescriptorSetLayout set_layouts[1] = {};
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uint32_t set_layouts_num = 0;
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@@ -1083,7 +1036,6 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
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vk::PushConstantRange push_constant_info[1];
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uint32_t push_constant_info_num = 0;
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EXIT_IF(!input_info.stage);
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CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
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push_constant_info_num, *input_info.stage.program,
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vk::ShaderStageFlagBits::eCompute, DescriptorCache::Stage::Compute);
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@@ -15,7 +15,6 @@
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#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
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#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
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#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
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#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
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#include "graphics/host_gpu/renderer/render.h"
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#include "graphics/host_gpu/renderer/renderContext.h"
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#include "graphics/host_gpu/vulkanCommon.h"
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@@ -18,7 +18,6 @@
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#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
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#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
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#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
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#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
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#include "graphics/host_gpu/renderer/render.h"
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#include "graphics/host_gpu/renderer/renderContext.h"
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#include "graphics/host_gpu/vulkanCommon.h"
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@@ -1061,12 +1060,10 @@ static void RefreshShaders(RenderCommandBuffer& buffer, const DrawCallInfo& draw
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for (uint32_t i = 0; i < state.color_count; i++) {
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target_export_mapping[state.color_info[i].target_slot] = state.color_info[i].export_mapping;
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}
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const auto lane_mask_mode = SelectGraphicsLaneMaskMode(64u);
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if (log_phases) {
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LogDrawPhase(draw.name, "ShaderCompileInfoVS");
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}
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if (!ShaderCompileInfoVS(vertex_shader_info, shader_regs, lane_mask_mode, state.vs_input_info,
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if (!ShaderCompileInfoVS(vertex_shader_info, shader_regs, state.vs_input_info,
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state.vs_shader)) {
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EXIT("ShaderCompileInfoVS failed for draw %s\n", draw.name);
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}
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@@ -1077,7 +1074,7 @@ static void RefreshShaders(RenderCommandBuffer& buffer, const DrawCallInfo& draw
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if (log_phases) {
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LogDrawPhase(draw.name, "ShaderCompileInfoPS");
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}
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if (!ShaderCompileInfoPS(pixel_shader_info, shader_regs, lane_mask_mode, state.vs_input_info,
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if (!ShaderCompileInfoPS(pixel_shader_info, shader_regs, state.vs_input_info,
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target_export_mapping, state.ps_input_info, state.ps_shader)) {
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EXIT("ShaderCompileInfoPS failed for draw %s\n", draw.name);
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}
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