graphics: use per-invocation shader masks

This commit is contained in:
nmzik
2026-08-21 08:02:21 +02:00
parent 79443aa104
commit 49ea1680f8
30 changed files with 897 additions and 1140 deletions
+87 -356
View File
@@ -8,7 +8,6 @@
#include "graphics/host_gpu/renderer/image/imageView.h"
#include "graphics/host_gpu/renderer/image/textureCommon.h"
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
#include "graphics/shader/recompiler/ShaderRecompiler.h"
#include "graphics/shader/recompiler/backend/spirv/SpirvEmitter.h"
#include "graphics/shader/recompiler/backend/spirv/spirvEmitterInternal.h"
@@ -988,8 +987,7 @@ void TestSpirvRequirementsAnalysis() {
&analysis_error),
"initial SPIR-V requirements analysis failed");
const auto requirements = *program.spirv_requirements;
Check(requirements.requires_exact_subgroup && requirements.subgroup_ballot &&
requirements.subgroup_shuffle &&
Check(requirements.subgroup_ballot && requirements.subgroup_shuffle &&
requirements.subgroup_local_invocation_id &&
requirements.compute_derivatives &&
requirements.image_gather_extended && requirements.function_lds &&
@@ -1044,8 +1042,7 @@ void TestSpirvRequirementsAnalysis() {
&analysis_error),
"ADD_TID SPIR-V requirements analysis failed");
const auto add_tid_requirements = *add_tid.spirv_requirements;
Check(add_tid_requirements.requires_exact_subgroup &&
add_tid_requirements.subgroup_local_invocation_id &&
Check(add_tid_requirements.subgroup_local_invocation_id &&
!add_tid_requirements.subgroup_ballot &&
!add_tid_requirements.subgroup_shuffle,
"buffer ADD_TID requested the wrong subgroup contract");
@@ -1071,8 +1068,7 @@ void TestSpirvRequirementsAnalysis() {
&analysis_error),
"empty SPIR-V requirements analysis failed");
const auto empty_requirements = *empty.spirv_requirements;
Check(!empty_requirements.requires_exact_subgroup &&
!empty_requirements.subgroup_ballot &&
Check(!empty_requirements.subgroup_ballot &&
!empty_requirements.subgroup_shuffle &&
!empty_requirements.subgroup_local_invocation_id &&
!empty_requirements.compute_derivatives &&
@@ -1082,129 +1078,6 @@ void TestSpirvRequirementsAnalysis() {
"empty IR unexpectedly requested SPIR-V features");
}
void TestNativeSubgroupPolicy() {
const auto SetTypedValues = [](ShaderRecompiler::IR::Program &program,
ShaderRecompiler::IR::ValueOpcode opcode =
ShaderRecompiler::IR::ValueOpcode::Void) {
using namespace ShaderRecompiler::IR;
program.values = std::make_shared<ValueProgram>();
program.values->block_storage.push_back(std::make_unique<Block>());
auto *block = program.values->block_storage.back().get();
program.values->blocks.push_back(block);
if (opcode == ValueOpcode::ReadLane) {
block->AppendNewInst(opcode, {Value(0u), Value(0u)});
} else if (opcode == ValueOpcode::Ballot) {
block->AppendNewInst(opcode, {Value(true)});
} else if (opcode == ValueOpcode::DataAppend) {
program.values->memory_info.push_back({.kind = ResourceKind::Lds});
auto &append = block->AppendNewInst(
opcode, {Value(0u), Value(true), Value(1u), Value(0u)});
append.SetFlags(MemoryFlags{.index = 0});
}
std::string error;
Check(ShaderRecompiler::Spirv::AnalyzeProgramRequirements(program, &error),
"native subgroup requirements analysis failed");
};
GraphicContext context;
context.subgroup_size = 32;
context.min_subgroup_size = 32;
context.max_subgroup_size = 32;
context.subgroup_size_control_enabled = true;
context.required_subgroup_size_stages = vk::ShaderStageFlagBits::eAll;
ShaderRecompiler::IR::Program safe;
safe.wave_size = 32;
safe.lane_mask_mode = ShaderLaneMaskMode::NativeWave;
SetTypedValues(safe);
Check(ConfigureShaderSubgroup(ShaderSubgroupCapabilities{context},
vk::ShaderStageFlagBits::eVertex, safe)
.mode == ShaderSubgroupMode::Natural,
"native wave32 policy changed");
safe.wave_size = 64;
Check(SelectGraphicsLaneMaskMode(safe.wave_size) ==
ShaderLaneMaskMode::PerInvocation &&
ConfigureShaderSubgroup(ShaderSubgroupCapabilities{context},
vk::ShaderStageFlagBits::eVertex, safe)
.mode == ShaderSubgroupMode::Unsupported,
"wave64 graphics mismatch accepted native-wave mask lowering");
safe.lane_mask_mode = ShaderLaneMaskMode::PerInvocation;
Check(ConfigureShaderSubgroup(ShaderSubgroupCapabilities{context},
vk::ShaderStageFlagBits::eVertex, safe)
.mode == ShaderSubgroupMode::PerInvocationGraphics,
"wave64 graphics mismatch did not select per-invocation masks");
ShaderRecompiler::IR::Program cross_lane = safe;
SetTypedValues(cross_lane, ShaderRecompiler::IR::ValueOpcode::ReadLane);
Check(cross_lane.spirv_requirements->requires_exact_subgroup &&
ConfigureShaderSubgroup(ShaderSubgroupCapabilities{context},
vk::ShaderStageFlagBits::eVertex,
cross_lane)
.mode == ShaderSubgroupMode::PerInvocationGraphics,
"graphics mismatch did not select per-invocation masks");
auto cross_lane_compute = cross_lane;
cross_lane_compute.lane_mask_mode = ShaderLaneMaskMode::NativeWave;
Check(ConfigureShaderSubgroup(ShaderSubgroupCapabilities{context},
vk::ShaderStageFlagBits::eCompute,
cross_lane_compute)
.mode == ShaderSubgroupMode::FlattenedMasks,
"split wave64 compute did not use native subgroup operations");
ShaderRecompiler::IR::Program zero_exec = safe;
zero_exec.lane_mask_mode = ShaderLaneMaskMode::NativeWave;
SetTypedValues(zero_exec);
Check(!zero_exec.spirv_requirements->requires_exact_subgroup &&
ConfigureShaderSubgroup(ShaderSubgroupCapabilities{context},
vk::ShaderStageFlagBits::eCompute,
zero_exec)
.mode == ShaderSubgroupMode::FlattenedMasks,
"compile-time uniform-zero EXEC write did not stay on the mask-free "
"path");
ShaderRecompiler::IR::Program selective_exec = safe;
SetTypedValues(selective_exec, ShaderRecompiler::IR::ValueOpcode::Ballot);
Check(selective_exec.spirv_requirements->requires_exact_subgroup,
"selective EXEC write was classified mask-free");
ShaderRecompiler::IR::Program carry = safe;
SetTypedValues(carry, ShaderRecompiler::IR::ValueOpcode::Ballot);
Check(carry.spirv_requirements->requires_exact_subgroup,
"lane-varying VCC carry producer was classified mask-free");
ShaderRecompiler::IR::Program vcc_branch = safe;
SetTypedValues(vcc_branch, ShaderRecompiler::IR::ValueOpcode::Ballot);
Check(vcc_branch.spirv_requirements->requires_exact_subgroup,
"whole-wave VCC branch was classified mask-free");
ShaderRecompiler::IR::Program ds_partial = safe;
ds_partial.lane_mask_mode = ShaderLaneMaskMode::NativeWave;
SetTypedValues(ds_partial, ShaderRecompiler::IR::ValueOpcode::DataAppend);
Check(ConfigureShaderSubgroup(ShaderSubgroupCapabilities{context},
vk::ShaderStageFlagBits::eCompute, ds_partial)
.mode == ShaderSubgroupMode::FlattenedMasks,
"split wave64 DS append did not use native subgroup operations");
context.max_subgroup_size = 64;
const auto controlled = ConfigureShaderSubgroup(
ShaderSubgroupCapabilities{context}, vk::ShaderStageFlagBits::eCompute,
cross_lane_compute);
Check(controlled.mode == ShaderSubgroupMode::Controlled &&
controlled.required_size == 64,
"supported controlled wave64 was not preferred over splitting");
context.subgroup_size = 64;
context.subgroup_size_control_enabled = false;
cross_lane.wave_size = 32;
cross_lane.lane_mask_mode = ShaderLaneMaskMode::PerInvocation;
Check(ConfigureShaderSubgroup(ShaderSubgroupCapabilities{context},
vk::ShaderStageFlagBits::eFragment, cross_lane)
.mode == ShaderSubgroupMode::Unsupported,
"inverse graphics mismatch was accepted as one guest wave");
cross_lane_compute.wave_size = 32;
Check(ConfigureShaderSubgroup(ShaderSubgroupCapabilities{context},
vk::ShaderStageFlagBits::eCompute,
cross_lane_compute)
.mode == ShaderSubgroupMode::FlattenedMasks,
"inverse compute mismatch did not use the native subgroup");
}
std::array<uint32_t, 64>
ImageTestUserData(Prospero::ImageType type = Prospero::ImageType::kColor2D) {
std::array<uint32_t, 64> data{};
@@ -5567,8 +5440,7 @@ void TestGraphicsCreateInterpolantMapping() {
"flat/custom interpolant mapping bits were unexpected");
Check(regs[3].value == 0x01580304u,
"f16 interpolant mapping bits were unexpected");
Check(regs[6].offset == Pm4::SPI_PS_INPUT_CNTL_0 + 6u &&
regs[6].value == 6u,
Check(regs[6].offset == Pm4::SPI_PS_INPUT_CNTL_0 + 6u && regs[6].value == 6u,
"interpolant identity tail was not filled");
Check(Gen5::AgcCreateInterpolantMapping2(native_regs, &gs, &ps) == 0,
@@ -7502,7 +7374,8 @@ void TestNewShaderRecompilerCfgMultipleLoopLatches() {
"multiple-latch fixture lacks two native backedges");
Check(ShaderRecompiler::CFG::Structurize(graph, &error), error.c_str());
Check(graph.blocks.size() == original_block_count + 2u,
"multiple native latches did not create one synthetic continue and one empty header");
"multiple native latches did not create one synthetic continue and one "
"empty header");
Check(graph.back_edges.size() == 1u && graph.natural_loops.size() == 1u,
"multiple native latches were not coalesced to one SPIR-V backedge");
const auto &loop = graph.natural_loops.front();
@@ -7700,23 +7573,22 @@ void TestNewShaderRecompilerCfgExecSccSharedArm() {
}
}
for (const auto lane_mode :
{ShaderLaneMaskMode::NativeWave, ShaderLaneMaskMode::PerInvocation}) {
auto options = MakeCompileOptions(ShaderType::Compute);
options.lane_mask_mode = lane_mode;
options.dump_ir = true;
ShaderRecompiler::CompileResult result;
Check(ShaderRecompiler::TryRecompile(shader, options, result, &error),
error.c_str());
Check(!result.program.dispatcher_fallback &&
Common::ContainsStr(result.ir_dump, "mode=structured"),
"EXEC/SCC shared-arm epilogue did not stay structured");
Check(SpirvInstructionOpcodeCount(result.spirv, 247) == 3u,
"EXEC/SCC shared-arm SPIR-V has the wrong selection-merge count");
Check(SpirvInstructionOpcodeCount(result.spirv, 251) == 0u,
"EXEC/SCC shared-arm SPIR-V unexpectedly used dispatcher OpSwitch");
CheckSpirvBinaryValidates(result.spirv);
}
auto options = MakeCompileOptions(ShaderType::Compute);
options.dump_ir = true;
ShaderRecompiler::CompileResult result;
Check(ShaderRecompiler::TryRecompile(shader, options, result, &error),
error.c_str());
Check(!result.program.dispatcher_fallback &&
Common::ContainsStr(result.ir_dump, "mode=structured"),
"EXEC/SCC shared-arm epilogue did not stay structured");
Check(SpirvInstructionOpcodeCount(result.spirv, 247) == 3u,
"EXEC/SCC shared-arm SPIR-V has the wrong selection-merge count");
Check(SpirvInstructionOpcodeCount(result.spirv, 251) == 0u,
"EXEC/SCC shared-arm SPIR-V unexpectedly used dispatcher OpSwitch");
Check(!Common::ContainsStr(DisassembleSpirvBinary(result.spirv),
"OpGroupNonUniformBallot"),
"per-invocation EXEC/SCC branch reconstructed a native subgroup mask");
CheckSpirvBinaryValidates(result.spirv);
}
void TestNewShaderRecompilerCfgNestedTailEarlyExit() {
@@ -7755,13 +7627,16 @@ void TestNewShaderRecompilerCfgNestedTailEarlyExit() {
Check(CfgInstructionCoverage(graph, decoded.instructions.size()) ==
original_coverage,
"nested-tail routing changed semantic instruction coverage");
Check(std::ranges::count_if(graph.blocks, [](const auto &block) {
return block.terminator.condition ==
ShaderRecompiler::CFG::BranchCondition::GotoVariable;
}) == 1u &&
std::ranges::count_if(graph.blocks, [](const auto &block) {
return block.terminator.goto_value >= 0;
}) == 3u,
Check(std::ranges::count_if(
graph.blocks,
[](const auto &block) {
return block.terminator.condition ==
ShaderRecompiler::CFG::BranchCondition::GotoVariable;
}) == 1u &&
std::ranges::count_if(graph.blocks,
[](const auto &block) {
return block.terminator.goto_value >= 0;
}) == 3u,
"nested-tail early exit did not use typed route state");
auto options = MakeCompileOptions(ShaderType::Pixel);
@@ -8000,9 +7875,10 @@ void TestNewShaderRecompilerCfgSharedTerminalEarlyExit() {
const auto original_coverage =
CfgInstructionCoverage(graph, decoded.instructions.size());
Check(ShaderRecompiler::CFG::Structurize(graph, &error), error.c_str());
Check(CfgInstructionCoverage(graph, decoded.instructions.size()) ==
original_coverage,
"shared-terminal structurization changed semantic instruction coverage");
Check(
CfgInstructionCoverage(graph, decoded.instructions.size()) ==
original_coverage,
"shared-terminal structurization changed semantic instruction coverage");
auto options = MakeCompileOptions(ShaderType::Pixel);
options.dump_ir = true;
@@ -8171,7 +8047,6 @@ void TestNewShaderRecompilerU64PairLowering() {
ir.Emit(IR::ValueOpcode::ULessThan64, {shifted, base});
ir.Emit(IR::ValueOpcode::SLessThan64, {shifted, base});
ir.Emit(IR::ValueOpcode::BitCount64, {shifted});
ir.Emit(IR::ValueOpcode::WqmU64, {shifted});
for (const uint32_t count : {1u, 31u, 32u, 33u, 63u}) {
ir.Emit(IR::ValueOpcode::ShiftLeftLogical64, {base, IR::Value(count)});
ir.Emit(IR::ValueOpcode::ShiftRightLogical64, {base, IR::Value(count)});
@@ -8710,10 +8585,9 @@ void TestDemandDrivenSpirvDeclarations() {
void TestTypedEntryStateIsMinimal() {
using namespace ShaderRecompiler;
const auto translate = [](ShaderLaneMaskMode lane_mode, uint32_t wave_size) {
const auto check = [](uint32_t wave_size) {
IR::Program source;
source.stage = ShaderType::Compute;
source.lane_mask_mode = lane_mode;
source.wave_size = wave_size;
source.user_data_count = 0;
source.blocks.emplace_back();
@@ -8726,11 +8600,7 @@ void TestTypedEntryStateIsMinimal() {
Check(Frontend::TranslateProgram(source, values, nullptr, nullptr, &compute,
&error),
error.c_str());
return values;
};
const auto check = [&](ShaderLaneMaskMode lane_mode, uint32_t wave_size) {
auto values = translate(lane_mode, wave_size);
uint32_t set_exec = 0;
uint32_t set_exec_lo = 0;
uint32_t set_exec_hi = 0;
@@ -8738,13 +8608,11 @@ void TestTypedEntryStateIsMinimal() {
IR::Value exec;
IR::Value exec_lo;
IR::Value exec_hi;
const IR::Inst *ballot = nullptr;
for (const auto *block : values.blocks) {
for (const auto &inst : *block) {
switch (inst.GetOpcode()) {
case IR::ValueOpcode::Ballot:
ballots++;
ballot = &inst;
break;
case IR::ValueOpcode::SetExec:
set_exec++;
@@ -8760,6 +8628,7 @@ void TestTypedEntryStateIsMinimal() {
break;
case IR::ValueOpcode::SetScalarRegister:
case IR::ValueOpcode::SetThreadBitScalarRegister:
case IR::ValueOpcode::SetScalarMaskTag:
case IR::ValueOpcode::SetVectorRegister:
case IR::ValueOpcode::SetScc:
case IR::ValueOpcode::SetVcc:
@@ -8774,44 +8643,19 @@ void TestTypedEntryStateIsMinimal() {
}
}
Check(set_exec == 1u && set_exec_lo == 1u && set_exec_hi == 1u &&
exec.IsImmediate() && exec.U1(),
"typed entry does not define EXEC exactly once");
if (lane_mode == ShaderLaneMaskMode::PerInvocation) {
Check(ballots == 0u && exec_lo.IsImmediate() && exec_lo.U32() == 1u &&
exec_hi.IsImmediate() && exec_hi.U32() == 0u,
"per-invocation entry EXEC is not the local {1,0} mask");
} else {
Check(ballots == 1u && !exec_lo.IsImmediate(),
"native compute entry EXEC does not use the active subgroup mask");
const auto *lo = exec_lo.ResolveInstruction();
Check(lo != nullptr &&
lo->GetOpcode() == IR::ValueOpcode::CompositeExtractU32x4 &&
lo->Arg(0).ResolveInstruction() == ballot &&
lo->Arg(1).Resolve().U32() == 0u,
"native compute EXEC_LO does not use ballot word zero");
if (wave_size == 32u) {
Check(exec_hi.IsImmediate() && exec_hi.U32() == 0u,
"native wave32 entry defined EXEC_HI");
} else {
const auto *hi = exec_hi.ResolveInstruction();
Check(hi != nullptr &&
hi->GetOpcode() == IR::ValueOpcode::CompositeExtractU32x4 &&
hi->Arg(0).ResolveInstruction() == ballot &&
hi->Arg(1).Resolve().U32() == 1u,
"native wave64 EXEC_HI does not use ballot word one");
}
}
ballots == 0u && exec.IsImmediate() && exec.U1() &&
exec_lo.IsImmediate() && exec_lo.U32() == 1u &&
exec_hi.IsImmediate() && exec_hi.U32() == 0u,
"typed entry is not the local {1,0} invocation mask");
IR::RewriteToSsa(values.blocks);
IR::RemoveIdentities(values.blocks);
IR::EliminateDeadCode(values.blocks);
std::string error;
Check(IR::ValidateValueProgram(values, true, &error), error.c_str());
};
check(ShaderLaneMaskMode::NativeWave, 32u);
check(ShaderLaneMaskMode::NativeWave, 64u);
check(ShaderLaneMaskMode::PerInvocation, 64u);
check(32u);
check(64u);
}
void TestFinalSsaRejectsRegisterStatePseudos() {
@@ -9145,36 +8989,9 @@ void TestValuePhiValidation() {
}
}
void TestWqmConstantPropagation() {
void TestWqmMaskSignatureAndU64ShiftConstantPropagation() {
using namespace ShaderRecompiler::IR;
ValueProgram program;
program.block_storage.push_back(std::make_unique<Block>());
program.blocks.push_back(program.block_storage.back().get());
program.block_info.emplace_back();
IREmitter ir(program.blocks.front());
constexpr std::array cases = {
std::pair{uint64_t{0}, uint64_t{0}},
std::pair{uint64_t{1}, uint64_t{0xfull}},
std::pair{uint64_t{1} << 31u, uint64_t{0xf} << 28u},
std::pair{uint64_t{1} << 32u, uint64_t{0xf} << 32u},
std::pair{uint64_t{0x8000001180000001ull},
uint64_t{0xf00000fff000000full}},
};
std::array<Value, cases.size()> results;
for (size_t index = 0; index < cases.size(); index++) {
results[index] = ir.Emit(ValueOpcode::WqmU64, {Value(cases[index].first)});
}
ConstantPropagationPass(program.blocks);
for (size_t index = 0; index < cases.size(); index++) {
const auto value = results[index].Resolve();
Check(value.IsImmediate() && value.GetType() == Type::U64 &&
value.U64() == cases[index].second,
"WqmU64 constant propagation crossed a quad or dword boundary");
}
const auto check_invalid_signature = [](ValueOpcode opcode, Value valid,
Value invalid) {
ValueProgram malformed;
@@ -9189,7 +9006,6 @@ void TestWqmConstantPropagation() {
Common::ContainsStr(error, "argument 0 has type"),
"value IR accepted a WQM operand that violates opcode metadata");
};
check_invalid_signature(ValueOpcode::WqmU64, Value(uint64_t{1}), Value(true));
check_invalid_signature(ValueOpcode::WqmMask, Value(true),
Value(uint64_t{1}));
@@ -9624,7 +9440,7 @@ void TestNewShaderRecompilerVertexSystemInputsWithoutMirrors() {
"vertex system values were routed through guest VGPR mirrors");
}
void TestNewShaderRecompilerVertexExportUsesLaneExecMask() {
void TestNewShaderRecompilerVertexExportUsesInvocationExecMask() {
const uint32_t shader[] = {
EncodeSop1(0x04, 126, 129), // s_mov_b64 exec, 1
EncodeExp0(0x0c, 0xf),
@@ -9640,27 +9456,11 @@ void TestNewShaderRecompilerVertexExportUsesLaneExecMask() {
Check(ShaderRecompiler::TryRecompile(shader, options, result, &error),
error.c_str());
CheckSpirvBinaryValidates(result.spirv);
const auto source = DisassembleSpirvBinary(result.spirv);
Check(Common::ContainsStr(source, "gl_SubgroupInvocationID"),
"vertex export EXEC guard did not test the current lane");
Check(!Common::ContainsStr(source, "OpLoad %uint %gl_SubgroupInvocationID"),
"vertex EXEC guard depends on the native subgroup lane");
Check(Common::ContainsStr(source, "OpBranchConditional"),
"vertex export EXEC guard did not branch on the lane-active mask");
options.lane_mask_mode = ShaderLaneMaskMode::PerInvocation;
ShaderRecompiler::CompileResult local_result;
Check(ShaderRecompiler::TryRecompile(shader, options, local_result, &error),
error.c_str());
Check(local_result.program.lane_mask_mode ==
ShaderLaneMaskMode::PerInvocation,
"per-invocation mask mode was not preserved in the immutable program");
CheckSpirvBinaryValidates(local_result.spirv);
const auto local_source = DisassembleSpirvBinary(local_result.spirv);
Check(!Common::ContainsStr(local_source,
"OpLoad %uint %gl_SubgroupInvocationID"),
"per-invocation EXEC still depends on the native subgroup lane");
Check(Common::ContainsStr(local_source, "OpBranchConditional"),
"per-invocation vertex export lost its EXEC guard");
"vertex export lost its per-invocation EXEC guard");
}
void TestNewShaderRecompilerPerInvocationMasksWithoutMirrors() {
@@ -9677,7 +9477,6 @@ void TestNewShaderRecompilerPerInvocationMasksWithoutMirrors() {
};
auto options = MakeCompileOptions(ShaderType::Vertex);
options.lane_mask_mode = ShaderLaneMaskMode::PerInvocation;
options.dump_ir = true;
ShaderRecompiler::CompileResult result;
@@ -9720,45 +9519,6 @@ void TestNewShaderRecompilerPerInvocationMasksWithoutMirrors() {
Check(SpirvInstructionOpcodeCount(result.spirv, 132u) == 1u,
"wave32 WQM retained the unused high ballot-word expansion");
const uint32_t native_wqm_shader[] = {
EncodeSop1(0x0a, 2, 0), // s_wqm_b64 s[2:3], s[0:1]
EncodeVop1(0x01, 0, 2), // v_mov_b32 v0, s2
EncodeExp0(0x0c, 0x1), EncodeExp1(0, 0, 0, 0), EncodeSopp(0x01),
};
auto native_options = options;
native_options.lane_mask_mode = ShaderLaneMaskMode::NativeWave;
Check(ShaderRecompiler::TryRecompile(native_wqm_shader, native_options,
result, &error),
error.c_str());
CheckSpirvBinaryValidates(result.spirv);
Check(Common::ContainsStr(result.ir_dump, "WqmU64") &&
!Common::ContainsStr(DisassembleSpirvBinary(result.spirv),
"OpGroupNonUniformBallot"),
"native scalar WQM retained frontend expansion or subgroup machinery");
Check(SpirvInstructionOpcodeCount(result.spirv, 132u) == 1u &&
SpirvInstructionOpcodeCount(result.spirv, 194u) == 2u,
"native scalar WQM emitter was folded away or did not use the compact "
"path");
const uint32_t native_special_wqm_shader[] = {
EncodeSop1(0x04, 126, 0), // s_mov_b64 exec, s[0:1]
EncodeSop1(0x0a, 126, 126), // s_wqm_b64 exec, exec
EncodeSop1(0x04, 106, 0), // s_mov_b64 vcc, s[0:1]
EncodeSop1(0x0a, 106, 106), // s_wqm_b64 vcc, vcc
EncodeVop1(0x01, 0, 126), // v_mov_b32 v0, exec_lo
EncodeVop1(0x01, 1, 106), // v_mov_b32 v1, vcc_lo
EncodeExp0(0x0c, 0x3), EncodeExp1(0, 1, 0, 0), EncodeSopp(0x01),
};
Check(ShaderRecompiler::TryRecompile(native_special_wqm_shader,
native_options, result, &error),
error.c_str());
CheckSpirvBinaryValidates(result.spirv);
const auto native_special_source = DisassembleSpirvBinary(result.spirv);
Check(CountSourceOccurrences(result.ir_dump, "WqmU64") == 2u &&
!Common::ContainsStr(native_special_source,
"OpGroupNonUniformBallot"),
"native EXEC/VCC WQM retained destination-dependent ballot lowering");
const uint32_t cross_lane_shader[] = {
EncodeSop2(0x25, 126, 132, 128), // s_bfm_b64 exec, 4, 0
EncodeVop1(0x01, 0, 250),
@@ -9789,7 +9549,6 @@ void TestNewShaderRecompilerPerInvocationU64Complement() {
};
auto options = MakeCompileOptions(ShaderType::Vertex);
options.lane_mask_mode = ShaderLaneMaskMode::PerInvocation;
options.dump_ir = true;
ShaderRecompiler::CompileResult result;
@@ -9919,7 +9678,8 @@ void TestNewShaderRecompilerExpPixelOutputs() {
Check(ShaderRecompiler::TryRecompile(compressed_ba_shader, options,
unorm16_ba_result, &error),
error.c_str());
const auto unorm16_ba_source = DisassembleSpirvBinary(unorm16_ba_result.spirv);
const auto unorm16_ba_source =
DisassembleSpirvBinary(unorm16_ba_result.spirv);
Check(CountSourceOccurrences(unorm16_ba_source, "UnpackUnorm2x16") == 1u,
"compressed UNORM16 BA-only export did not unpack VSRC1");
CheckSpirvBinaryValidates(unorm16_ba_result.spirv);
@@ -10114,14 +9874,14 @@ void TestRenderTargetReverseExportMapping() {
mappings[0] = gr32.export_mapping;
ShaderPixelInputInfo compiled_info{};
std::span<const uint32_t> compiled_spirv;
Check(ShaderCompileInfoPS(regs, sh, ShaderLaneMaskMode::NativeWave, vs_info,
mappings, compiled_info, compiled_spirv) &&
Check(ShaderCompileInfoPS(regs, sh, vs_info, mappings, compiled_info,
compiled_spirv) &&
compiled_info.target_export_mapping[0].IsIdentity(),
"inactive reverse MRT mapping was not normalized out of the shader "
"cache key");
sh.target_output_mode[0] = 4;
Check(ShaderCompileInfoPS(regs, sh, ShaderLaneMaskMode::NativeWave, vs_info,
mappings, compiled_info, compiled_spirv) &&
Check(ShaderCompileInfoPS(regs, sh, vs_info, mappings, compiled_info,
compiled_spirv) &&
compiled_info.target_export_mapping[0] == gr32.export_mapping,
"active reverse MRT mapping was lost before shader specialization");
}
@@ -11098,8 +10858,7 @@ void TestNewShaderRecompilerPixelPipelineEntry() {
HW::ShaderRegisters sh{};
ShaderPixelInputInfo input_info{};
std::vector<uint32_t> spirv;
Check(ShaderCompileSpirvPS(regs, sh, ShaderLaneMaskMode::NativeWave,
input_info, spirv),
Check(ShaderCompileSpirvPS(regs, sh, input_info, spirv),
"new pixel shader recompiler wrapper did not produce SPIR-V");
Check(!spirv.empty(),
"new pixel shader recompiler wrapper returned empty SPIR-V");
@@ -11132,8 +10891,7 @@ void TestNewShaderRecompilerPixelPipelineEntry() {
ShaderPixelInputInfo vcc_input{};
std::vector<uint32_t> vcc_spirv;
Check(ShaderCompileSpirvPS(vcc_regs, sh, ShaderLaneMaskMode::NativeWave,
vcc_input, vcc_spirv),
Check(ShaderCompileSpirvPS(vcc_regs, sh, vcc_input, vcc_spirv),
"VCC raw-load pointer was lost");
CheckSpirvBinaryValidates(vcc_spirv);
}
@@ -11226,7 +10984,6 @@ void TestComputeLdsAllocationIdentity() {
void TestPixelProgramCacheDescriptorSetIdentity() {
const uint32_t shader_01[] = {0xbf810000u};
const uint32_t shader_10[] = {0xbf810000u};
const uint32_t shader_mask[] = {0xbf810000u};
HW::ShaderRegisters sh{};
auto check_transition = [&](const uint32_t *shader, uint64_t checksum,
@@ -11249,8 +11006,8 @@ void TestPixelProgramCacheDescriptorSetIdentity() {
const std::array<Prospero::ColorComponentMapping, 8> identity_mappings{};
ShaderPixelInputInfo ps_info{};
std::span<const uint32_t> spirv;
Check(ShaderCompileInfoPS(regs, sh, ShaderLaneMaskMode::NativeWave,
vs_info, identity_mappings, ps_info, spirv),
Check(ShaderCompileInfoPS(regs, sh, vs_info, identity_mappings, ps_info,
spirv),
"pixel program-cache transition failed to compile");
const auto expected_set = has_vs_descriptors ? 1u : 0u;
Check(ps_info.descriptor_set == expected_set &&
@@ -11266,28 +11023,6 @@ void TestPixelProgramCacheDescriptorSetIdentity() {
check_transition(shader_01, 0x91a27e6300000001ull, false, true);
check_transition(shader_10, 0x91a27e6300000002ull, true, false);
HW::PixelShaderInfo mask_regs{};
mask_regs.ps_regs.data_addr = reinterpret_cast<uint64_t>(shader_mask);
mask_regs.ps_regs.chksum = 0x91a27e6300000003ull;
ShaderMappedData mapped{};
mapped.code_size_bytes = sizeof(shader_mask);
ShaderMapUserData(mask_regs.ps_regs.data_addr, mapped);
auto compile_mask_mode = [&](ShaderLaneMaskMode mode) {
ShaderVertexInputInfo vs_info{};
vs_info.stage.program = std::make_shared<ShaderRecompiler::IR::Program>();
const std::array<Prospero::ColorComponentMapping, 8> identity_mappings{};
ShaderPixelInputInfo ps_info{};
std::span<const uint32_t> spirv;
Check(ShaderCompileInfoPS(mask_regs, sh, mode, vs_info, identity_mappings,
ps_info, spirv),
"pixel lane-mask cache transition failed to compile");
Check(ps_info.stage.program != nullptr &&
ps_info.stage.program->lane_mask_mode == mode,
"pixel program cache reused a different lane-mask lowering");
};
compile_mask_mode(ShaderLaneMaskMode::NativeWave);
compile_mask_mode(ShaderLaneMaskMode::PerInvocation);
}
void TestNewShaderRecompilerUnsupportedMemoryDecode() {
@@ -11379,23 +11114,21 @@ void TestNewShaderRecompilerFlatAddressProvenanceBoundaries() {
}
void TestNewShaderRecompilerSpirvSizeBaselines() {
const auto compile =
[](const char *name, std::span<const uint32_t> shader,
const SpirvMetrics &budget, ShaderType stage = ShaderType::Compute,
ShaderLaneMaskMode lane_mask_mode = ShaderLaneMaskMode::NativeWave) {
auto options = MakeCompileOptions(stage);
options.dump_ir = true;
options.lane_mask_mode = lane_mask_mode;
const auto compile = [](const char *name, std::span<const uint32_t> shader,
const SpirvMetrics &budget,
ShaderType stage = ShaderType::Compute) {
auto options = MakeCompileOptions(stage);
options.dump_ir = true;
ShaderRecompiler::CompileResult result;
std::string error;
const bool compiled =
ShaderRecompiler::TryRecompile(shader, options, result, &error);
Check(compiled, error.c_str());
CheckSpirvBinaryValidates(result.spirv);
CheckSpirvBudget(name, result.spirv, budget);
return result;
};
ShaderRecompiler::CompileResult result;
std::string error;
const bool compiled =
ShaderRecompiler::TryRecompile(shader, options, result, &error);
Check(compiled, error.c_str());
CheckSpirvBinaryValidates(result.spirv);
CheckSpirvBudget(name, result.spirv, budget);
return result;
};
const uint32_t empty[] = {EncodeSopp(0x01)};
const auto empty_result =
@@ -11595,19 +11328,18 @@ void TestNewShaderRecompilerSpirvSizeBaselines() {
EncodeExp1(0, 0, 0, 0), // POS0.x
EncodeSopp(0x01),
};
const auto wqm_result =
compile("wqm", wqm,
{.words = 407,
.instructions = 98,
.variables = 4,
.loads = 3,
.stores = 1,
.labels = 6,
.selection_merges = 1,
.branches = 4,
.conditional_branches = 1,
.ballots = 1},
ShaderType::Vertex, ShaderLaneMaskMode::PerInvocation);
const auto wqm_result = compile("wqm", wqm,
{.words = 407,
.instructions = 98,
.variables = 4,
.loads = 3,
.stores = 1,
.labels = 6,
.selection_merges = 1,
.branches = 4,
.conditional_branches = 1,
.ballots = 1},
ShaderType::Vertex);
Check(Common::ContainsStr(wqm_result.ir_dump, "WqmMask"),
"WQM size fixture no longer reaches per-invocation WqmMask IR");
@@ -11653,7 +11385,6 @@ int main() {
TestSpirvRequirementsAnalysis();
TestNewShaderRecompilerSpirvSizeBaselines();
TestDemandDrivenSpirvDeclarations();
TestNativeSubgroupPolicy();
TestNewShaderRecompilerSMovB32();
TestNewShaderRecompilerNativeWideScalarMemoryIr();
TestNewShaderRecompilerNativeWideBufferIr();
@@ -11720,13 +11451,13 @@ int main() {
TestNewShaderRecompilerPrunesUnreachableSetpcMetadata();
TestNewShaderRecompilerSetpcDwordJumpTable();
TestTypedEntryStateIsMinimal();
TestWqmConstantPropagation();
TestWqmMaskSignatureAndU64ShiftConstantPropagation();
TestFinalSsaRejectsRegisterStatePseudos();
TestValuePhiValidation();
TestNativeWideValueValidation();
TestNewShaderRecompilerZeroInitialRegisterState();
TestNewShaderRecompilerVertexSystemInputsWithoutMirrors();
TestNewShaderRecompilerVertexExportUsesLaneExecMask();
TestNewShaderRecompilerVertexExportUsesInvocationExecMask();
TestNewShaderRecompilerPerInvocationMasksWithoutMirrors();
TestNewShaderRecompilerPerInvocationU64Complement();
TestNewShaderRecompilerExpPixelOutputs();