shader: add conditional 64-bit scalar moves

Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
This commit is contained in:
nmzik
2026-09-05 15:38:51 +04:00
parent c83aac966e
commit 49ff962f69
7 changed files with 82 additions and 6 deletions
@@ -38,6 +38,7 @@ constexpr OpcodeMap SOP2_OPCODE_LIST[] = {
constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
{0x03u, Opcode::S_MOV_B32},
{0x04u, Opcode::S_MOV_B64},
{0x06u, Opcode::S_CMOV_B64},
{0x07u, Opcode::S_NOT_B32},
{0x08u, Opcode::S_NOT_B64},
{0x0au, Opcode::S_WQM_B64},