shader: add conditional 64-bit scalar moves

Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
This commit is contained in:
nmzik
2026-09-05 15:38:51 +04:00
parent c83aac966e
commit 49ff962f69
7 changed files with 82 additions and 6 deletions
@@ -469,6 +469,7 @@ std::string InstructionToString(const Instruction& inst) {
switch (inst.opcode) {
case Opcode::S_MOV_B32:
case Opcode::S_MOV_B64:
case Opcode::S_CMOV_B64:
return WithUnsupportedReason(inst, fmt::format("0x{:08x}: {} {}, {}", inst.pc,
magic_enum::enum_name(inst.opcode),
OperandToString(inst.dst).c_str(),