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Localize trophy notifications with embedded JSON catalogs
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#pragma once
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#include <string_view>
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namespace Common::Localization {
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// Console language indices follow the system configuration; invalid indices use English.
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[[nodiscard]] std::string_view LocaleName(int console_language);
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// Translations have static lifetime. Missing translations use English, then the supplied key.
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[[nodiscard]] std::string_view Get(int console_language, std::string_view key);
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} // namespace Common::Localization
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