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render: simplify buffer and memory tracking ownership
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@@ -24,8 +24,6 @@ public:
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void UpdatePageWatchers(uint64_t vaddr, uint64_t size);
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template <bool track, bool is_read = false>
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void UpdatePageWatchersForRegion(uint64_t base_addr, RegionBits& mask);
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void OnGpuMap(uint64_t vaddr, uint64_t size);
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void OnGpuUnmap(uint64_t vaddr, uint64_t size);
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private:
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struct Impl;
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