graphics: size compute LDS from shader state

This commit is contained in:
nmzik
2026-08-16 13:48:10 +02:00
parent 1375d650a7
commit 4e343408dc
8 changed files with 172 additions and 19 deletions
@@ -972,6 +972,10 @@ uint32_t EmitStorageBufferElementPointer(EmitterState& state, const IR::MemoryIn
uint32_t EmitLdsElementPointer(EmitterState& state, uint32_t index);
uint32_t LdsDwordCount(const EmitterState& state);
uint32_t EmitLdsElementInBounds(EmitterState& state, uint32_t index);
uint32_t EmitGdsElementInBounds(EmitterState& state, uint32_t index);
uint32_t EmitGdsElementPointer(EmitterState& state, uint32_t index);