renderer: keep small buffer uploads nonblocking

This commit is contained in:
nmzik
2026-08-23 17:12:23 +02:00
parent 825e5f1162
commit 523cc17ffe
+1 -1
View File
@@ -461,7 +461,7 @@ std::pair<Buffer*, uint64_t> BufferCache::ObtainBuffer(uint64_t vaddr, uint64_t
m_memory_tracker.IsRegionCpuModified(vaddr, size)) {
const auto alignment = std::max<uint64_t>(
m_graphics.physical_device_properties.limits.minUniformBufferOffsetAlignment, 1);
auto [mapped, offset] = m_stream_buffer.Map(size, alignment);
auto [mapped, offset] = m_stream_buffer.Map(size, alignment, false);
if (mapped != nullptr && Libs::LibKernel::Memory::TryReadBacking(vaddr, mapped, size)) {
m_stream_buffer.Commit();
return {&m_stream_buffer, offset};