shader: keep pixel helper lanes out of the EXEC and VCC words

This commit is contained in:
nmzik
2026-10-26 06:53:55 +01:00
parent 025d1f7edf
commit 5429888d4c
20 changed files with 428 additions and 390 deletions
@@ -547,6 +547,7 @@ struct ShaderInfo {
bool subgroup_shuffle = false;
bool subgroup_arithmetic = false;
bool subgroup_local_invocation_id = false;
bool helper_invocation = false;
bool compute_derivatives = false;
bool image_gather_extended = false;
bool function_lds = false;