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renderer: optimize tiling and reuse centralized image layouts
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@@ -657,6 +657,8 @@ if(BUILD_TESTING)
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --context-state-only)
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add_test(NAME gpu_tiler
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-tiler-only)
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add_test(NAME image_transfer_layout
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --image-layout-only)
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add_test(NAME texture_cache_layered_image
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --layered-image-only)
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