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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-21 03:16:54 +02:00
renderer: optimize tiling and reuse centralized image layouts
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@@ -378,51 +378,6 @@ static TextureCache::ImageDesc NullTextureDesc(const ShaderRecompiler::IR::Image
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return desc;
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}
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static void PopulateTextureMipLayout(ImageInfo& info) {
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if (info.IsVolume() && info.tile_mode != Prospero::TileMode::kLinear) {
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TileSurfaceLayout surface {};
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const TileSurfaceDescription description {
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info.guest_format, info.tile_mode, TileSurfaceDimension::Dim3D, info.extent.width,
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info.extent.height, info.extent.depth, info.resources.levels, 1};
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if (!TileGetTiledTextureLayout(description, surface)) {
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EXIT("unsupported normalized volume texture layout\n");
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}
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for (uint32_t level = 0; level < info.resources.levels; level++) {
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const auto& mip = surface.mips[level];
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info.mip_layout[level] = {
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mip.offset,
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mip.size,
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mip.padded_width,
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mip.padded_height,
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};
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}
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return;
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}
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TileSizeOffset levels[16] {};
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TilePaddedSize padded[16] {};
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TileGetTextureSize(info.guest_format, info.extent.width, info.extent.height,
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info.resources.levels, info.tile_mode, nullptr, levels, padded);
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const auto texel_shift = info.IsBlock() ? 2u : 0u;
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for (uint32_t level = 0; level < info.resources.levels; level++) {
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const auto offset =
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levels[level].src_size != 0 ? levels[level].src_offset : levels[level].offset;
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auto size = static_cast<uint64_t>(levels[level].src_size != 0 ? levels[level].src_size
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: levels[level].size);
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if (info.IsVolume()) {
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size *= std::max(info.extent.depth >> level, 1u);
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} else {
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size *= info.resources.layers;
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}
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info.mip_layout[level] = {
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offset,
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size,
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padded[level].width >> texel_shift,
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padded[level].height >> texel_shift,
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};
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}
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}
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static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource& resource,
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const ShaderTextureResource& descriptor, vk::Format format,
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const SurfaceFormatInfo& surface_format, bool storage,
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@@ -490,45 +445,54 @@ static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource&
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return view;
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}
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static bool ResolveTextureMipView(const TileSurfaceDescription& description, bool metadata,
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uint32_t view_levels, uint32_t& levels, uint32_t& base_level) {
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TileSurfaceLayout physical {};
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TileSurfaceLayout view {};
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auto view_description = description;
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view_description.levels = levels;
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if (!TileGetTiledTextureLayout(description, physical) ||
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!TileGetTiledTextureLayout(view_description, view)) {
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static bool ResolveTextureMipView(ImageInfo& info, uint32_t physical_levels, bool metadata,
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uint32_t view_levels, uint32_t& base_level) {
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if (!info.IsTiled()) {
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return false;
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}
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if (physical.first_tail_level == view.first_tail_level &&
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physical.block_slice_size == view.block_slice_size &&
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physical.total_size == view.total_size &&
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std::equal(std::begin(physical.mips), std::begin(physical.mips) + description.levels,
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std::begin(view.mips))) {
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return true;
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ImageInfo physical = info;
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physical.resources.levels = physical_levels;
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physical.UpdateSize();
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info.UpdateSize();
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const auto same_mip = [&](uint32_t target, uint32_t source) {
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const auto& left = physical.mip_layout[target];
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const auto& right = info.mip_layout[source];
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return left.offset == right.offset && left.size == right.size &&
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left.pitch == right.pitch && left.height == right.height &&
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left.tail_x == right.tail_x && left.tail_y == right.tail_y &&
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left.surface_z == right.surface_z &&
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physical.MipExtent(target) == info.MipExtent(source);
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};
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if (physical.first_tail_level == info.first_tail_level &&
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physical.tiled_slice_stride == info.tiled_slice_stride &&
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physical.data.size == info.data.size) {
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bool matches = true;
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for (uint32_t level = 0; level < physical_levels; ++level) {
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matches &= same_mip(level, level);
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}
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if (matches) {
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return true;
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}
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}
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if (metadata || ((description.layers > 1 || description.depth > 1) &&
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physical.block_slice_size != view.block_slice_size)) {
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if (metadata ||
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(info.TransferLayers() > 1 && physical.tiled_slice_stride != info.tiled_slice_stride)) {
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return false;
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}
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// T# addresses the last mip. A view can select the same stored subresources
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// with different mip indices; inaccessible mips need no host representation.
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for (uint32_t base = 0; base + view_levels <= description.levels; ++base) {
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for (uint32_t base = 0; base + view_levels <= physical_levels; ++base) {
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bool matches = true;
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for (uint32_t i = 0; i < view_levels; ++i) {
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const auto source = base_level + i;
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const auto target = base + i;
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if (physical.mips[target] != view.mips[source] ||
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(target >= physical.first_tail_level) != (source >= view.first_tail_level) ||
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std::max(description.width >> target, 1u) != std::max(description.width >> source, 1u) ||
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std::max(description.height >> target, 1u) != std::max(description.height >> source, 1u) ||
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std::max(description.depth >> target, 1u) != std::max(description.depth >> source, 1u)) {
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if (!same_mip(target, source) ||
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(target >= physical.first_tail_level) != (source >= info.first_tail_level)) {
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matches = false;
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break;
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}
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}
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if (matches) {
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levels = description.levels;
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info = std::move(physical);
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base_level = base;
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return true;
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}
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@@ -613,40 +577,6 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
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type == Prospero::ImageType::kColor2DMsaaArray;
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const auto image_layers = layered ? depth : 1u;
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auto view_base = static_cast<uint32_t>(base_level);
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if (levels > physical_levels) {
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const TileSurfaceDescription physical {
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format, tile, volume ? TileSurfaceDimension::Dim3D : TileSurfaceDimension::Dim2D,
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width, height, volume ? depth : 1u, physical_levels, image_layers};
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if (!ResolveTextureMipView(physical, !resource.r128 && descriptor.MetaCompress(),
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view_levels, levels, view_base)) {
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EXIT("unsupported texture mip view changes physical layout: base=%u last=%u max=%u "
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"extent=%ux%ux%u tile=%u\n",
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base_level, last_level, max_mip, width, height, depth,
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static_cast<uint32_t>(tile));
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}
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}
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uint32_t pitch = 0;
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TileSizeAlign size {};
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if (multisampled) {
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const auto bytes = Prospero::NumBytesPerElement(format);
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pitch = depth_tile ? TileGetDepthPitch(width, bytes, last_level)
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: TileGetRenderTargetPitch(width, bytes, last_level);
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if (pitch == 0 || !TileGetRenderTargetSize(width, height, pitch, bytes, size, last_level) ||
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size.size > UINT32_MAX / image_layers) {
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EXIT("unsupported multisample texture layout\n");
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}
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size.size *= image_layers;
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} else {
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pitch = TileGetTexturePitch(format, width, tile);
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TileGetTextureTotalSize(format, width, height, volume ? depth : image_layers,
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physical_levels, tile, volume, size);
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}
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EXIT_NOT_IMPLEMENTED(size.size == 0 || size.align == 0 ||
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(address & (static_cast<uint64_t>(size.align) - 1u)) != 0);
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if (storage) {
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ValidateStorageTexture(resource, descriptor, size.size);
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}
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auto pixel_format = surface_format.vk_format;
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if (resource.depth_compare) {
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if (const auto* depth_format = FindGuestDepthFormatPolicy(format)) {
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@@ -663,17 +593,35 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
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: pixel_format;
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const auto block_bytes = Prospero::BlockCompressedBytesPerBlock(format);
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TextureCache::ImageDesc desc {};
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desc.info.data = {address, size.size};
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desc.info.data = {address, 0};
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desc.info.pixel_format = pixel_format;
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desc.info.guest_format = format;
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desc.info.type = TextureBaseType(type);
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desc.info.extent = {width, height, volume ? depth : 1u};
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desc.info.resources = {levels, image_layers};
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desc.info.pitch = pitch;
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desc.info.bytes_per_block =
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block_bytes != 0 ? block_bytes : Prospero::NumBytesPerElement(format);
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desc.info.samples = samples;
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desc.info.tile_mode = tile;
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if (levels > physical_levels) {
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if (!ResolveTextureMipView(desc.info, physical_levels,
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!resource.r128 && descriptor.MetaCompress(), view_levels,
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view_base)) {
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EXIT("unsupported texture mip view changes physical layout: base=%u last=%u max=%u "
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"extent=%ux%ux%u tile=%u\n",
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base_level, last_level, max_mip, width, height, depth,
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static_cast<uint32_t>(tile));
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}
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} else {
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desc.info.UpdateSize();
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}
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const auto alignment =
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tile == Prospero::TileMode::kLinear ? 256u : desc.info.tiling.block.block_size;
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EXIT_NOT_IMPLEMENTED(desc.info.data.size == 0 || alignment == 0 ||
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(address & (static_cast<uint64_t>(alignment) - 1u)) != 0);
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if (storage) {
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ValidateStorageTexture(resource, descriptor, desc.info.data.size);
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}
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if (!resource.r128 && descriptor.MetaCompress() && tile != Prospero::TileMode::kDepth &&
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!desc.info.IsDepth()) {
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TileSizeAlign metadata_size {};
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@@ -684,11 +632,6 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
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desc.info.metadata.range = {descriptor.MetaAddr() << 8u, metadata_size.size};
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desc.info.metadata.dcc_alpha_msb = descriptor.DccAlphaPos();
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}
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if (samples > 1) {
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desc.info.mip_layout[0] = {0, size.size, pitch, height};
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} else {
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PopulateTextureMipLayout(desc.info);
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}
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desc.view_info = TextureViewInfo(resource, descriptor, view_format, surface_format, storage,
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view_levels, desc.info.resources.layers);
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desc.view_info.base_level = view_base;
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@@ -704,7 +647,8 @@ TextureBinding RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageR
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if (storage) {
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EXIT("depth target cannot be bound as a storage image\n");
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}
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ValidateSampledDepthBinding(resource, descriptor, *image, pixel_format, size.size);
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ValidateSampledDepthBinding(resource, descriptor, *image, pixel_format,
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desc.info.data.size);
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} else if (storage) {
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ValidateStorageColorView(image->info.pixel_format, view_format, descriptor.DstSelXYZW());
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} else {
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