Implement RDNA2 per-invocation scratch memory

This commit is contained in:
Senaxx
2026-08-19 17:32:55 +02:00
committed by nmzik
parent 2db0b3cfa7
commit 56a15c2036
20 changed files with 184 additions and 53 deletions
@@ -18,6 +18,7 @@ struct CompileOptions {
uint32_t wave_size = 64;
uint32_t user_data_base = 0;
uint32_t user_data_count = 64;
uint32_t scratch_dwords = 0;
uint64_t shader_hash = 0;
uint64_t shader_base = 0;
std::optional<uint64_t> flat_memory_base;