mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 10:56:58 +02:00
remove redundant cache and tiler validation
This commit is contained in:
@@ -1243,12 +1243,6 @@ bool BufferCache::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
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}
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void BufferCache::PublishImageBacking(uint64_t vaddr, uint64_t size) {
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if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
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size > TRACKER_ADDRESS_SIZE - vaddr) {
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EXIT("BufferCache: invalid image-backing publication, addr=0x%016" PRIx64
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" size=0x%016" PRIx64 "\n",
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vaddr, size);
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}
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FaultSafeCacheLock lock(this, m_mutex);
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auto owner = m_buffers.end();
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for (auto it = m_buffers.begin(); it != m_buffers.end(); ++it) {
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@@ -1265,10 +1259,7 @@ void BufferCache::PublishImageBacking(uint64_t vaddr, uint64_t size) {
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}
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owner = it;
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}
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if ((owner != m_buffers.end() &&
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(owner->second->ctx == nullptr || owner->second->buffer == nullptr ||
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owner->second->buffer->buffer == nullptr ||
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m_memory_tracker.IsRegionCpuModified(vaddr, size))) ||
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if ((owner != m_buffers.end() && m_memory_tracker.IsRegionCpuModified(vaddr, size)) ||
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m_memory_tracker.IsRegionGpuModified(vaddr, size) ||
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!m_gpu_modified_ranges.Intersections(vaddr, size).empty()) {
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EXIT("BufferCache: image backing requires clean buffer ownership, addr=0x%016" PRIx64
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@@ -431,38 +431,21 @@ struct TextureCache::ReadbackWorker {
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!storage || (single_layer_storage && cached.info.base_level == 0 &&
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cached.info.levels == 1 && cached.info.base_array == 0 && linear);
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const auto layers = target ? cached.target.layers : 1u;
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const auto rows = static_cast<uint64_t>(info.height - 1);
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if ((!linear && !tiled) || !basic_storage || info.address == 0 || info.size == 0 ||
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info.width == 0 || info.height == 0 || info.levels != 1 || info.pitch < info.width ||
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info.bytes_per_element == 0 || layers == 0 || info.size > UINT32_MAX ||
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info.size % layers != 0 || cached.image->layers != layers ||
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rows > (UINT64_MAX - info.width) / info.pitch) {
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if ((!linear && !tiled) || !basic_storage || info.levels != 1 || info.size > UINT32_MAX) {
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EXIT("TextureCache: unsupported color-image readback layout, addr=0x%016" PRIx64
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" size=0x%016" PRIx64 " extent=%ux%u pitch=%u bpe=%u levels=%u tile=%u kind=%u\n",
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info.address, info.size, info.width, info.height, info.pitch,
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info.bytes_per_element, info.levels, info.tile_mode,
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static_cast<uint32_t>(cached.kind));
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}
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const auto linear_elements = rows * info.pitch + info.width;
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if (linear_elements > UINT64_MAX / info.bytes_per_element) {
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EXIT("TextureCache: color-image readback size overflow\n");
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}
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const auto linear_size = linear_elements * info.bytes_per_element;
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const auto slice_size = info.size / layers;
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const bool meta_overlap = cache.HasMetaOverlapLocked(info.address, info.size);
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const bool buffer_overlap = cache.m_buffer_cache.HasPageOverlap(info.address, info.size);
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if (linear_size > slice_size || cached.image->format != info.format ||
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cached.image->extent.width != info.width ||
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cached.image->extent.height != info.height ||
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(tiled && !IsSupportedRenderTargetElementSize(info.bytes_per_element)) ||
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meta_overlap || buffer_overlap) {
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if (meta_overlap || buffer_overlap) {
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EXIT("TextureCache: color-image readback storage is unsupported, addr=0x%016" PRIx64
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" size=0x%016" PRIx64 " linear=0x%016" PRIx64
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" format=%d/%d extent=%ux%u/%ux%u bpe=%u tiled=%d meta=%d kind=%u\n",
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info.address, info.size, linear_size, static_cast<int>(cached.image->format),
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static_cast<int>(info.format), cached.image->extent.width,
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cached.image->extent.height, info.width, info.height, info.bytes_per_element,
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tiled, meta_overlap, static_cast<uint32_t>(cached.kind));
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" size=0x%016" PRIx64 " meta=%d buffer=%d kind=%u\n",
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info.address, info.size, meta_overlap, buffer_overlap,
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static_cast<uint32_t>(cached.kind));
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}
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download.resize(info.size);
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std::fill(download.begin(), download.end(), 0);
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@@ -982,8 +965,9 @@ void UploadRenderTargetLayers(GraphicContext* ctx, RenderTextureVulkanImage* ima
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false, false, false, "TextureCache render target");
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const bool render_target_tiled =
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info.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget);
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if ((render_target_tiled && !layout.fmt_tiled_render_target) ||
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(standard64 && !layout.fmt_tiled_standard64kb) || layout.pitch != info.pitch) {
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if (!standard64 &&
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((render_target_tiled && !layout.fmt_tiled_render_target) ||
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layout.pitch != info.pitch)) {
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EXIT("TextureCache: unsupported render-target mip upload layout, pitch=%u/%u tile=%u\n",
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info.pitch, layout.pitch, info.tile_mode);
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}
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@@ -1785,6 +1769,7 @@ VulkanImage* TextureCache::FindTexture(CommandBuffer* command, GraphicContext* c
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if (command == nullptr || ctx == nullptr || info.address == 0 || info.size == 0 ||
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info.address >= TRACKER_ADDRESS_SIZE || info.size > TRACKER_ADDRESS_SIZE - info.address ||
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info.width == 0 || info.height == 0 || info.depth == 0 || info.levels == 0 ||
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info.levels >= 16 ||
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info.view_levels == 0 || info.base_level + info.view_levels > info.levels) {
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EXIT("TextureCache: invalid sampled-image request, command=%p ctx=%p addr=0x%016" PRIx64
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" size=0x%016" PRIx64 " extent=%ux%ux%u levels=%u\n",
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@@ -2302,6 +2287,7 @@ DepthStencilVulkanImage* TextureCache::FindDepthTarget(CommandBuffer* command, G
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info.address >= TRACKER_ADDRESS_SIZE || info.size > TRACKER_ADDRESS_SIZE - info.address ||
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(info.address & 0xffffu) != 0 || info.width == 0 || info.height == 0 ||
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info.pitch < info.width || info.layers == 0 || info.size % info.layers != 0 ||
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info.size > UINT32_MAX || info.stencil_size > UINT32_MAX ||
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info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kDepth) ||
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(has_stencil &&
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(info.stencil_address == 0 || info.stencil_size == 0 ||
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@@ -3101,10 +3087,8 @@ void TextureCache::PrepareHostWrite(uint64_t vaddr, uint64_t size) {
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void TextureCache::SynchronizeColorImageToBufferLocked(CachedImage& cached) {
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const bool render_target = cached.kind == CachedImage::Kind::RenderTarget;
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const bool video_out = cached.kind == CachedImage::Kind::VideoOut;
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RenderTargetInfo target {};
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if (render_target) {
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target = cached.target;
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} else if (video_out) {
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RenderTargetInfo target = cached.target;
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if (video_out) {
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const auto& info = cached.video_out;
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target.address = info.address;
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target.size = info.size;
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@@ -3117,64 +3101,43 @@ void TextureCache::SynchronizeColorImageToBufferLocked(CachedImage& cached) {
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}
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const bool linear = target.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kLinear);
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const bool tiled = IsTiledRenderTarget(target);
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const auto rows = static_cast<uint64_t>(target.height - 1);
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TileSizeAlign exact {};
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bool single_slice = false;
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if (IsSupportedStandard64RenderTarget(target)) {
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const auto format = RenderTargetTransferFormat(target.bytes_per_element);
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const auto expected_pitch =
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TileGetTexturePitch(format, target.width, target.levels, target.tile_mode);
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TileGetTextureSize(format, target.width, target.height, expected_pitch, target.levels,
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target.tile_mode, &exact, nullptr, nullptr);
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single_slice = target.pitch == expected_pitch && exact.align == 65536 && exact.size != 0;
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exact = {static_cast<uint32_t>(target.size), 65536};
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single_slice = true;
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} else {
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single_slice = TileGetRenderTargetSize(target.width, target.height, target.pitch,
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target.bytes_per_element, &exact);
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}
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const bool layered_size = target.layers != 0 && single_slice &&
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exact.size <= UINT64_MAX / target.layers &&
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exact.size * target.layers == target.size;
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const bool layered_size =
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single_slice && static_cast<uint64_t>(exact.size) * target.layers == target.size;
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const bool exact_tiled = tiled && exact.align == 65536 && layered_size;
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const bool valid_video_out =
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video_out && cached.video_out.compression == VideoOutCompression::Uncompressed &&
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cached.video_out.metadata_address == 0 && cached.video_out.dcc_control == 0 &&
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target.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget) &&
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target.bytes_per_element == 4 && (target.address & 0xffffu) == 0;
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const bool valid_cache = (render_target || valid_video_out) && cached.gpu_modified &&
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!cached.buffer_modified && cached.ctx != nullptr &&
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cached.image != nullptr;
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const bool valid_target =
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target.address != 0 && target.size != 0 && target.width != 0 && target.height != 0 &&
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target.pitch >= target.width && target.bytes_per_element != 0 && target.layers != 0 &&
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target.size % target.layers == 0 && target.size <= UINT32_MAX && target.levels == 1 &&
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rows <= (UINT64_MAX - target.width) / target.pitch;
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const bool valid_image = cached.image != nullptr && cached.image->layers == target.layers;
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if (!valid_cache || !valid_target || (!linear && !exact_tiled) || !valid_image) {
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const bool valid_kind = render_target ||
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(video_out && cached.video_out.compression ==
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VideoOutCompression::Uncompressed);
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if (!valid_kind || !cached.gpu_modified || cached.buffer_modified || target.levels != 1 ||
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target.size > UINT32_MAX || (!linear && !exact_tiled) ||
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HasMetaOverlapLocked(target.address, target.size)) {
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EXIT("TextureCache: unsupported color-image buffer synchronization, "
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"addr=0x%016" PRIx64 " size=0x%016" PRIx64
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" extent=%ux%u pitch=%u bpe=%u levels=%u layers=%u/%u tile=%u"
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" extent=%ux%u pitch=%u bpe=%u levels=%u layers=%u tile=%u"
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" kind=%u compression=%u gpu_modified=%d buffer_modified=%d\n",
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target.address, target.size, target.width, target.height, target.pitch,
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target.bytes_per_element, target.levels, target.layers,
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cached.image == nullptr ? 0 : cached.image->layers, target.tile_mode,
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target.bytes_per_element, target.levels, target.layers, target.tile_mode,
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static_cast<uint32_t>(cached.kind),
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video_out ? static_cast<uint32_t>(cached.video_out.compression) : 0,
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cached.gpu_modified, cached.buffer_modified);
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}
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const auto linear_elements = rows * target.pitch + target.width;
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if (linear_elements > UINT64_MAX / target.bytes_per_element) {
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EXIT("TextureCache: color-image buffer synchronization size overflow\n");
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}
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const auto linear_size = linear_elements * target.bytes_per_element;
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const auto slice_size = target.size / target.layers;
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if (linear_size > slice_size || cached.image->format != target.format ||
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if (cached.image->format != target.format ||
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cached.image->extent.width != target.width ||
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cached.image->extent.height != target.height ||
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(tiled && !IsSupportedRenderTargetElementSize(target.bytes_per_element)) ||
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HasMetaOverlapLocked(target.address, target.size)) {
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EXIT("TextureCache: color-image buffer synchronization storage mismatch, "
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"addr=0x%016" PRIx64 " size=0x%016" PRIx64 " linear=0x%016" PRIx64 "\n",
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target.address, target.size, linear_size);
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target.address, target.size);
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}
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// This is the CPU Tiler backend for the image-to-buffer synchronization seam.
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@@ -3199,9 +3162,6 @@ void TextureCache::SynchronizeColorImageToBufferLocked(CachedImage& cached) {
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}
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m_memory_tracker.ForEachDownloadRange<true>(target.address, target.size,
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[](uint64_t, uint64_t) noexcept {});
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if (m_memory_tracker.IsRegionGpuModified(target.address, target.size)) {
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EXIT("TextureCache: color-image buffer synchronization retained GPU ownership\n");
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}
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m_buffer_cache.PublishImageBacking(target.address, target.size);
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cached.gpu_modified = false;
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cached.buffer_modified = true;
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@@ -3262,17 +3222,9 @@ bool TextureCache::InvalidateMemoryFromGPU(uint64_t vaddr, uint64_t size,
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case BufferImageWrite::InvalidateTexture:
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case BufferImageWrite::InvalidateVideoOut: cached.buffer_modified = true; return true;
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case BufferImageWrite::SynchronizeRenderTarget:
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if (cached.kind != CachedImage::Kind::RenderTarget) {
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EXIT("TextureCache: render-target synchronization action has kind=%u\n",
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static_cast<uint32_t>(cached.kind));
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}
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SynchronizeColorImageToBufferLocked(cached);
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return true;
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case BufferImageWrite::SynchronizeVideoOut:
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if (cached.kind != CachedImage::Kind::VideoOut) {
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EXIT("TextureCache: video-out synchronization action has kind=%u\n",
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static_cast<uint32_t>(cached.kind));
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}
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SynchronizeColorImageToBufferLocked(cached);
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return true;
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case BufferImageWrite::None:
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@@ -20,8 +20,7 @@ static void UploadPromotedD16Depth(GraphicContext* ctx, DepthStencilVulkanImage*
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const uint64_t texels = static_cast<uint64_t>(info.pitch) * info.height;
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const uint64_t host_slice_size = texels * sizeof(uint32_t);
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const uint64_t host_upload_size = host_slice_size * info.layers;
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if (slice_size % sizeof(uint16_t) != 0 || texels > slice_size / sizeof(uint16_t) ||
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host_upload_size > UINT32_MAX) {
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if (host_upload_size > UINT32_MAX) {
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EXIT("Tiler: invalid D16 host-promotion footprint, guest_slice=0x%016" PRIx64
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" host_slice=0x%016" PRIx64 " layers=%u\n",
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slice_size, host_slice_size, info.layers);
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@@ -54,19 +53,6 @@ static void UploadPromotedD16Depth(GraphicContext* ctx, DepthStencilVulkanImage*
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void Tiler::DetileImage(GraphicContext* ctx, GpuTextureVulkanImage* image, const ImageInfo& info,
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const BufferImageCopySource& source, bool refresh, bool storage) const {
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if (ctx == nullptr || image == nullptr || info.address == 0 || info.size == 0 ||
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info.width == 0 || info.height == 0 || info.depth == 0 || info.levels == 0 ||
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info.levels >= 16 || !source.cpu_current || source.address != info.address ||
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source.size != info.size || (source.buffer == nullptr && source.offset != 0)) {
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EXIT("Tiler: unsupported sampled-image detile, ctx=%p image=%p source_buffer=%p "
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"source=0x%016" PRIx64 "+0x%016" PRIx64 " offset=0x%016" PRIx64
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" current=%d image=0x%016" PRIx64 "+0x%016" PRIx64
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" extent=%ux%ux%u levels=%u tile=%u storage=%d\n",
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static_cast<const void*>(ctx), static_cast<const void*>(image),
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static_cast<const void*>(source.buffer), source.address, source.size, source.offset,
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source.cpu_current, info.address, info.size, info.width, info.height, info.depth,
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info.levels, info.tile, storage);
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}
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if (refresh) {
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VulkanDeviceWaitIdle(ctx);
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}
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@@ -79,9 +65,6 @@ void Tiler::DetileImage(GraphicContext* ctx, GpuTextureVulkanImage* image, const
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auto regions = TextureBuildUploadRegions(layout, image->format, info.width, info.height,
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info.depth, info.levels, array_texture, volume_texture,
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TextureUploadDestination::MipLevels, slice_layout);
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// Keep the buffer owner explicit at the detiling seam. The current PS5
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// backend consumes the coherent guest publication; a GPU detiler can consume source.buffer and
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// source.offset here without changing TextureCache ownership or alias classification.
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TextureUploadGuestImage(
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ctx, image, reinterpret_cast<const void*>(source.address), info.size, regions, layout,
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info.format, info.width, info.height, info.depth, info.levels, slice_layout,
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@@ -93,24 +76,6 @@ void Tiler::DetileImage(GraphicContext* ctx, GpuTextureVulkanImage* image, const
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void Tiler::DetileImage(GraphicContext* ctx, DepthStencilVulkanImage* image,
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const DepthTargetInfo& info, const BufferImageCopySource& source,
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bool refresh, uint32_t base_layer) const {
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if (ctx == nullptr || image == nullptr || info.address == 0 || info.size == 0 ||
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info.width == 0 || info.height == 0 || info.pitch < info.width || info.layers == 0 ||
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info.size % info.layers != 0 || base_layer > image->layers ||
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info.layers > image->layers - base_layer || info.size > UINT32_MAX ||
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info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kDepth) ||
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!IsSupportedDepthTargetFormat(info) || !source.cpu_current ||
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source.address != info.address || source.size != info.size ||
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(source.buffer == nullptr && source.offset != 0)) {
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EXIT("Tiler: unsupported depth detile, ctx=%p image=%p source_buffer=%p "
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"source=0x%016" PRIx64 "+0x%016" PRIx64 " offset=0x%016" PRIx64
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" current=%d depth=0x%016" PRIx64 "+0x%016" PRIx64
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" extent=%ux%u pitch=%u tile=%u format=%d guest_format=%u bpe=%u\n",
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static_cast<const void*>(ctx), static_cast<const void*>(image),
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static_cast<const void*>(source.buffer), source.address, source.size, source.offset,
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source.cpu_current, info.address, info.size, info.width, info.height, info.pitch,
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info.tile_mode, static_cast<int>(info.format), info.guest_format,
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info.bytes_per_element);
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}
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if (refresh) {
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VulkanDeviceWaitIdle(ctx);
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}
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@@ -152,40 +117,9 @@ void Tiler::DetileImage(GraphicContext* ctx, DepthStencilVulkanImage* image,
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void Tiler::DetileStencil(GraphicContext* ctx, DepthStencilVulkanImage* image,
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const DepthTargetInfo& info, const BufferImageCopySource& source,
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bool refresh, uint32_t base_layer) const {
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TileSizeAlign stencil_size {};
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TileSizeAlign htile_size {};
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TileSizeAlign depth_size {};
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const auto stencil_format = Prospero::GpuEnumValue(Prospero::BufferFormat::k8UInt);
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const auto* policy = FindGuestDepthFormatPolicy(info.guest_format);
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const auto stencil_pitch = TileGetTexturePitch(
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const auto stencil_format = Prospero::GpuEnumValue(Prospero::BufferFormat::k8UInt);
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const auto stencil_pitch = TileGetTexturePitch(
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stencil_format, info.width, 1, Prospero::GpuEnumValue(Prospero::TileMode::kDepth));
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const bool supported_layout =
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policy != nullptr && IsSupportedDepthTargetFormat(info) &&
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TileGetDepthSize(info.width, info.height, 0, Prospero::GpuEnumValue(policy->depth_format),
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Prospero::GpuEnumValue(Prospero::StencilFormat::k8UInt),
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info.htile_address != 0, &stencil_size, &htile_size, &depth_size) &&
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info.layers != 0 && info.stencil_size % info.layers == 0 &&
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stencil_size.size == info.stencil_size / info.layers && stencil_size.align == 65536 &&
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stencil_pitch != 0;
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if (ctx == nullptr || image == nullptr || info.address == 0 || info.size == 0 ||
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info.stencil_address == 0 || info.stencil_size == 0 || info.width == 0 ||
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info.height == 0 || base_layer > image->layers ||
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info.layers > image->layers - base_layer || info.stencil_size > UINT32_MAX ||
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info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kDepth) ||
|
||||
info.stencil_htile_compressed || !supported_layout || !source.cpu_current ||
|
||||
source.address != info.stencil_address || source.size != info.stencil_size ||
|
||||
(source.buffer == nullptr && source.offset != 0)) {
|
||||
EXIT("Tiler: unsupported stencil detile, ctx=%p image=%p source_buffer=%p "
|
||||
"source=0x%016" PRIx64 "+0x%016" PRIx64 " offset=0x%016" PRIx64
|
||||
" current=%d stencil=0x%016" PRIx64 "+0x%016" PRIx64
|
||||
" extent=%ux%u depth_pitch=%u stencil_pitch=%u tile=%u format=%d guest_format=%u "
|
||||
"bpe=%u\n",
|
||||
static_cast<const void*>(ctx), static_cast<const void*>(image),
|
||||
static_cast<const void*>(source.buffer), source.address, source.size, source.offset,
|
||||
source.cpu_current, info.stencil_address, info.stencil_size, info.width, info.height,
|
||||
info.pitch, stencil_pitch, info.tile_mode, static_cast<int>(info.format),
|
||||
info.guest_format, info.bytes_per_element);
|
||||
}
|
||||
if (refresh) {
|
||||
VulkanDeviceWaitIdle(ctx);
|
||||
}
|
||||
@@ -212,11 +146,10 @@ void Tiler::DetileStencil(GraphicContext* ctx, DepthStencilVulkanImage* image,
|
||||
}
|
||||
|
||||
void Tiler::TileImage(void* dst, const void* src, const RenderTargetInfo& info) const {
|
||||
if (dst == nullptr || src == nullptr || info.address == 0 || info.size == 0 ||
|
||||
info.width == 0 || info.height == 0 || info.pitch < info.width ||
|
||||
!IsTiledRenderTarget(info) ||
|
||||
info.levels != 1 || info.layers == 0 || info.size % info.layers != 0 ||
|
||||
!IsSupportedRenderTargetElementSize(info.bytes_per_element)) {
|
||||
const bool standard64 = IsSupportedStandard64RenderTarget(info);
|
||||
if ((info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget) &&
|
||||
!standard64) ||
|
||||
info.levels != 1) {
|
||||
EXIT("Tiler: unsupported render-target tile, dst=%p src=%p "
|
||||
"addr=0x%016" PRIx64 "+0x%016" PRIx64
|
||||
" extent=%ux%u pitch=%u levels=%u tile=%u bpe=%u\n",
|
||||
@@ -227,7 +160,7 @@ void Tiler::TileImage(void* dst, const void* src, const RenderTargetInfo& info)
|
||||
for (uint32_t layer = 0; layer < info.layers; layer++) {
|
||||
auto* guest_slice = static_cast<uint8_t*>(dst) + slice_size * layer;
|
||||
auto* linear_slice = static_cast<const uint8_t*>(src) + slice_size * layer;
|
||||
if (IsSupportedStandard64RenderTarget(info)) {
|
||||
if (standard64) {
|
||||
TileConvertLinearToTiledStandard64KB32(guest_slice, linear_slice, info.width,
|
||||
info.height, info.pitch, slice_size);
|
||||
} else {
|
||||
@@ -238,12 +171,9 @@ void Tiler::TileImage(void* dst, const void* src, const RenderTargetInfo& info)
|
||||
}
|
||||
|
||||
void Tiler::TileImage(void* dst, const void* src, const DepthTargetInfo& info) const {
|
||||
const bool supported_format = IsSupportedDepthTargetFormat(info);
|
||||
if (dst == nullptr || src == nullptr || info.address == 0 || info.size == 0 ||
|
||||
info.stencil_address != 0 || info.stencil_size != 0 || info.width == 0 ||
|
||||
info.height == 0 || info.pitch < info.width ||
|
||||
info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kDepth) || info.layers == 0 ||
|
||||
info.size % info.layers != 0 || !supported_format) {
|
||||
if (info.stencil_address != 0 || info.stencil_size != 0 ||
|
||||
info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kDepth) ||
|
||||
!IsSupportedDepthTargetFormat(info)) {
|
||||
EXIT("Tiler: unsupported depth-target tile, dst=%p src=%p "
|
||||
"depth=0x%016" PRIx64 "+0x%016" PRIx64 " stencil=0x%016" PRIx64 "+0x%016" PRIx64
|
||||
" extent=%ux%u pitch=%u tile=%u format=%d guest_format=%u bpe=%u\n",
|
||||
|
||||
Reference in New Issue
Block a user