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shader: add BUFFER_STORE_FORMAT_D16_X opcode
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@@ -187,7 +187,7 @@ Decoder::Operand MemorySourceAt(const Decoder::Instruction& decoded, uint32_t in
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if (decoded.family == Decoder::Family::MUBUF || decoded.family == Decoder::Family::MTBUF) {
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const bool store_or_atomic =
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(decoded.opcode >= Decoder::Opcode::BUFFER_STORE_FORMAT_X &&
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decoded.opcode <= Decoder::Opcode::BUFFER_STORE_FORMAT_XYZW) ||
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decoded.opcode <= Decoder::Opcode::BUFFER_STORE_FORMAT_D16_X) ||
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(decoded.opcode >= Decoder::Opcode::BUFFER_STORE_BYTE &&
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decoded.opcode <= Decoder::Opcode::BUFFER_STORE_DWORDX4) ||
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(decoded.opcode >= Decoder::Opcode::TBUFFER_STORE_FORMAT_X &&
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@@ -473,7 +473,8 @@ void Translator::BUFFER_STORE(const Decoder::Instruction& inst) {
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const auto data = ReadU32(data_src);
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IR::ValueOpcode opcode;
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IR::Value value;
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switch (memory.data_bits) {
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// Formatted stores carry packed VGPR bits; the format determines their conversion.
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switch (memory.formatted ? 32u : memory.data_bits) {
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case 8u:
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opcode = IR::ValueOpcode::StoreBufferU8;
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value = NarrowSubdword(data, 8u);
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@@ -995,6 +996,7 @@ void Translator::EmitMemory(const Decoder::Instruction& inst) {
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case Decoder::Opcode::BUFFER_STORE_FORMAT_XY:
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case Decoder::Opcode::BUFFER_STORE_FORMAT_XYZ:
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case Decoder::Opcode::BUFFER_STORE_FORMAT_XYZW:
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case Decoder::Opcode::BUFFER_STORE_FORMAT_D16_X:
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case Decoder::Opcode::TBUFFER_STORE_FORMAT_X:
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case Decoder::Opcode::TBUFFER_STORE_FORMAT_XY:
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case Decoder::Opcode::TBUFFER_STORE_FORMAT_XYZ:
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