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shader: implement S_CBRANCH_CDBGSYS opcode
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@@ -105,6 +105,7 @@ constexpr OpcodeMap SOPP_OPCODE_LIST[] = {
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{0x10u, Opcode::S_SENDMSG},
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{0x12u, Opcode::S_TRAP},
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{0x16u, Opcode::S_TTRACEDATA},
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{0x17u, Opcode::S_CBRANCH_CDBGSYS},
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{0x20u, Opcode::S_INST_PREFETCH},
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{0x23u, Opcode::S_WAITCNT_DEPCTR},
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};
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