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shader: emit native 64-bit operations where compatible
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@@ -248,6 +248,7 @@ void Translator::S_CSELECT_B32(const Decoder::Instruction& inst) {
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void Translator::ScalarSelect64(const Decoder::Instruction& inst,
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const Decoder::Operand& false_source) {
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// Preserve per-word expressions for descriptor tracking and mask provenance.
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const auto condition = ir.GetScc();
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const auto lhs = ReadU32Pair(inst.src0);
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const auto rhs = ReadU32Pair(false_source);
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