mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-22 03:46:53 +02:00
shader: simplify typed image bindings
This commit is contained in:
@@ -259,45 +259,13 @@ struct StageOutput {
|
||||
bool operator==(const StageOutput& other) const = default;
|
||||
};
|
||||
|
||||
enum class DescriptorBindingKind {
|
||||
Buffers,
|
||||
Sampled1D,
|
||||
Sampled1DArray,
|
||||
Sampled2D,
|
||||
Sampled2DArray,
|
||||
Sampled2DMsaa,
|
||||
Sampled2DMsaaArray,
|
||||
Sampled3D,
|
||||
SampledUint1D,
|
||||
SampledUint1DArray,
|
||||
SampledUint2D,
|
||||
SampledUint2DArray,
|
||||
SampledUint2DMsaa,
|
||||
SampledUint2DMsaaArray,
|
||||
SampledUint3D,
|
||||
SampledSint1D,
|
||||
SampledSint1DArray,
|
||||
SampledSint2D,
|
||||
SampledSint2DArray,
|
||||
SampledSint2DMsaa,
|
||||
SampledSint2DMsaaArray,
|
||||
SampledSint3D,
|
||||
Storage1D,
|
||||
Storage1DArray,
|
||||
Storage2D,
|
||||
Storage2DArray,
|
||||
Storage3D,
|
||||
StorageUint1D,
|
||||
StorageUint1DArray,
|
||||
StorageUint2D,
|
||||
StorageUint2DArray,
|
||||
StorageUint3D,
|
||||
StorageAtomic1D,
|
||||
StorageAtomic1DArray,
|
||||
StorageAtomic2D,
|
||||
StorageAtomic2DArray,
|
||||
StorageAtomic3D,
|
||||
Samplers,
|
||||
inline constexpr uint32_t FirstImageBinding = 1u;
|
||||
inline constexpr uint32_t FirstStorageImageBinding = 22u;
|
||||
inline constexpr uint32_t ImageBindingCount = 36u;
|
||||
|
||||
enum class DescriptorBindingKind : uint32_t {
|
||||
Buffers = 0u,
|
||||
Samplers = FirstImageBinding + ImageBindingCount,
|
||||
Gds,
|
||||
BdaPagetable,
|
||||
FaultBuffer,
|
||||
@@ -306,6 +274,9 @@ enum class DescriptorBindingKind {
|
||||
Count,
|
||||
};
|
||||
|
||||
static_assert(static_cast<uint32_t>(DescriptorBindingKind::Samplers) == 37u);
|
||||
static_assert(static_cast<uint32_t>(DescriptorBindingKind::Count) == 43u);
|
||||
|
||||
constexpr uint32_t NativePushConstantSize = 128;
|
||||
|
||||
[[nodiscard]] constexpr uint32_t NativeBinding(ShaderType stage, DescriptorBindingKind kind) {
|
||||
@@ -313,88 +284,87 @@ constexpr uint32_t NativePushConstantSize = 128;
|
||||
(stage == ShaderType::Pixel ? static_cast<uint32_t>(DescriptorBindingKind::Count) : 0u);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline std::optional<DescriptorBindingKind>
|
||||
DescriptorBindingForImage(const ImageResource& image) {
|
||||
using Dimension = Decoder::ImageDimension;
|
||||
using Kind = DescriptorBindingKind;
|
||||
[[nodiscard]] constexpr ImageResourceClass ImageBindingResourceClass(DescriptorBindingKind kind) {
|
||||
const auto value = static_cast<uint32_t>(kind);
|
||||
if (value >= FirstImageBinding && value < FirstStorageImageBinding) {
|
||||
return ImageResourceClass::Sampled;
|
||||
}
|
||||
if (value >= FirstStorageImageBinding &&
|
||||
value < static_cast<uint32_t>(DescriptorBindingKind::Samplers)) {
|
||||
return ImageResourceClass::Storage;
|
||||
}
|
||||
return ImageResourceClass::None;
|
||||
}
|
||||
|
||||
switch (image.resource_class) {
|
||||
case ImageResourceClass::Sampled:
|
||||
switch (image.numeric_class) {
|
||||
case Prospero::TextureNumericClass::Float: break;
|
||||
case Prospero::TextureNumericClass::Uint:
|
||||
switch (image.dimension) {
|
||||
case Dimension::Dim1D: return Kind::SampledUint1D;
|
||||
case Dimension::Dim1DArray: return Kind::SampledUint1DArray;
|
||||
case Dimension::Dim2D: return Kind::SampledUint2D;
|
||||
case Dimension::Dim2DArray: return Kind::SampledUint2DArray;
|
||||
case Dimension::Dim2DMsaa: return Kind::SampledUint2DMsaa;
|
||||
case Dimension::Dim2DMsaaArray: return Kind::SampledUint2DMsaaArray;
|
||||
case Dimension::Dim3D: return Kind::SampledUint3D;
|
||||
default: return std::nullopt;
|
||||
}
|
||||
case Prospero::TextureNumericClass::Sint:
|
||||
switch (image.dimension) {
|
||||
case Dimension::Dim1D: return Kind::SampledSint1D;
|
||||
case Dimension::Dim1DArray: return Kind::SampledSint1DArray;
|
||||
case Dimension::Dim2D: return Kind::SampledSint2D;
|
||||
case Dimension::Dim2DArray: return Kind::SampledSint2DArray;
|
||||
case Dimension::Dim2DMsaa: return Kind::SampledSint2DMsaa;
|
||||
case Dimension::Dim2DMsaaArray: return Kind::SampledSint2DMsaaArray;
|
||||
case Dimension::Dim3D: return Kind::SampledSint3D;
|
||||
default: return std::nullopt;
|
||||
}
|
||||
case Prospero::TextureNumericClass::Unsupported: return std::nullopt;
|
||||
[[nodiscard]] constexpr uint32_t ImageBindingIndex(DescriptorBindingKind kind) {
|
||||
return static_cast<uint32_t>(kind) - FirstImageBinding;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr std::optional<DescriptorBindingKind>
|
||||
DescriptorBindingForImage(const ImageResource& image) {
|
||||
constexpr uint32_t SampledFloatBinding = 1u;
|
||||
constexpr uint32_t SampledUintBinding = 8u;
|
||||
constexpr uint32_t SampledSintBinding = 15u;
|
||||
constexpr uint32_t StorageFloatBinding = 22u;
|
||||
constexpr uint32_t StorageUintBinding = 27u;
|
||||
constexpr uint32_t AtomicUintBinding = 32u;
|
||||
|
||||
uint32_t base = 0;
|
||||
bool sampled = false;
|
||||
if (image.resource_class == ImageResourceClass::Sampled) {
|
||||
if (image.atomic) {
|
||||
return std::nullopt;
|
||||
}
|
||||
sampled = true;
|
||||
switch (image.numeric_class) {
|
||||
case Prospero::TextureNumericClass::Float: base = SampledFloatBinding; break;
|
||||
case Prospero::TextureNumericClass::Uint: base = SampledUintBinding; break;
|
||||
case Prospero::TextureNumericClass::Sint: base = SampledSintBinding; break;
|
||||
case Prospero::TextureNumericClass::Unsupported: return std::nullopt;
|
||||
default: return std::nullopt;
|
||||
}
|
||||
} else if (image.resource_class == ImageResourceClass::Storage) {
|
||||
if (image.atomic) {
|
||||
if (image.numeric_class != Prospero::TextureNumericClass::Uint) {
|
||||
return std::nullopt;
|
||||
}
|
||||
switch (image.dimension) {
|
||||
case Dimension::Dim1D: return Kind::Sampled1D;
|
||||
case Dimension::Dim1DArray: return Kind::Sampled1DArray;
|
||||
case Dimension::Dim2D: return Kind::Sampled2D;
|
||||
case Dimension::Dim2DArray: return Kind::Sampled2DArray;
|
||||
case Dimension::Dim2DMsaa: return Kind::Sampled2DMsaa;
|
||||
case Dimension::Dim2DMsaaArray: return Kind::Sampled2DMsaaArray;
|
||||
case Dimension::Dim3D: return Kind::Sampled3D;
|
||||
base = AtomicUintBinding;
|
||||
} else {
|
||||
switch (image.numeric_class) {
|
||||
case Prospero::TextureNumericClass::Float: base = StorageFloatBinding; break;
|
||||
case Prospero::TextureNumericClass::Uint: base = StorageUintBinding; break;
|
||||
case Prospero::TextureNumericClass::Sint:
|
||||
case Prospero::TextureNumericClass::Unsupported: return std::nullopt;
|
||||
default: return std::nullopt;
|
||||
}
|
||||
case ImageResourceClass::Storage:
|
||||
if (image.atomic) {
|
||||
if (image.numeric_class != Prospero::TextureNumericClass::Uint) {
|
||||
return std::nullopt;
|
||||
}
|
||||
switch (image.dimension) {
|
||||
case Dimension::Dim1D: return Kind::StorageAtomic1D;
|
||||
case Dimension::Dim1DArray: return Kind::StorageAtomic1DArray;
|
||||
case Dimension::Dim2D: return Kind::StorageAtomic2D;
|
||||
case Dimension::Dim2DArray: return Kind::StorageAtomic2DArray;
|
||||
case Dimension::Dim3D: return Kind::StorageAtomic3D;
|
||||
default: return std::nullopt;
|
||||
}
|
||||
}
|
||||
switch (image.numeric_class) {
|
||||
case Prospero::TextureNumericClass::Float:
|
||||
switch (image.dimension) {
|
||||
case Dimension::Dim1D: return Kind::Storage1D;
|
||||
case Dimension::Dim1DArray: return Kind::Storage1DArray;
|
||||
case Dimension::Dim2D: return Kind::Storage2D;
|
||||
case Dimension::Dim2DArray: return Kind::Storage2DArray;
|
||||
case Dimension::Dim3D: return Kind::Storage3D;
|
||||
default: return std::nullopt;
|
||||
}
|
||||
case Prospero::TextureNumericClass::Uint:
|
||||
switch (image.dimension) {
|
||||
case Dimension::Dim1D: return Kind::StorageUint1D;
|
||||
case Dimension::Dim1DArray: return Kind::StorageUint1DArray;
|
||||
case Dimension::Dim2D: return Kind::StorageUint2D;
|
||||
case Dimension::Dim2DArray: return Kind::StorageUint2DArray;
|
||||
case Dimension::Dim3D: return Kind::StorageUint3D;
|
||||
default: return std::nullopt;
|
||||
}
|
||||
case Prospero::TextureNumericClass::Sint:
|
||||
case Prospero::TextureNumericClass::Unsupported: return std::nullopt;
|
||||
}
|
||||
case ImageResourceClass::None: return std::nullopt;
|
||||
}
|
||||
} else {
|
||||
return std::nullopt;
|
||||
}
|
||||
return std::nullopt;
|
||||
|
||||
uint32_t dimension = 0;
|
||||
switch (image.dimension) {
|
||||
case Decoder::ImageDimension::Dim1D: break;
|
||||
case Decoder::ImageDimension::Dim1DArray: dimension = 1u; break;
|
||||
case Decoder::ImageDimension::Dim2D: dimension = 2u; break;
|
||||
case Decoder::ImageDimension::Dim2DArray: dimension = 3u; break;
|
||||
case Decoder::ImageDimension::Dim2DMsaa:
|
||||
if (!sampled) {
|
||||
return std::nullopt;
|
||||
}
|
||||
dimension = 4u;
|
||||
break;
|
||||
case Decoder::ImageDimension::Dim2DMsaaArray:
|
||||
if (!sampled) {
|
||||
return std::nullopt;
|
||||
}
|
||||
dimension = 5u;
|
||||
break;
|
||||
case Decoder::ImageDimension::Dim3D: dimension = sampled ? 6u : 4u; break;
|
||||
case Decoder::ImageDimension::Unknown: return std::nullopt;
|
||||
default: return std::nullopt;
|
||||
}
|
||||
return static_cast<DescriptorBindingKind>(base + dimension);
|
||||
}
|
||||
|
||||
struct DescriptorBinding {
|
||||
|
||||
@@ -10,11 +10,6 @@
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
namespace {
|
||||
|
||||
constexpr auto FirstImageBinding = DescriptorBindingKind::Sampled1D;
|
||||
constexpr uint32_t ImageBindingCount =
|
||||
static_cast<uint32_t>(DescriptorBindingKind::StorageAtomic3D) -
|
||||
static_cast<uint32_t>(FirstImageBinding) + 1u;
|
||||
|
||||
[[noreturn]] void BindingFail(const char* message) {
|
||||
EXIT("shader binding layout failed: %s", message);
|
||||
std::abort();
|
||||
@@ -107,7 +102,7 @@ void AllocateBindings(Program& program, uint32_t push_constant_offset) {
|
||||
if (!kind.has_value()) {
|
||||
EXIT("shader binding layout failed: image %u has an invalid binding class", i);
|
||||
}
|
||||
const auto group = static_cast<uint32_t>(*kind) - static_cast<uint32_t>(FirstImageBinding);
|
||||
const auto group = ImageBindingIndex(*kind);
|
||||
if (group >= image_groups.size()) {
|
||||
EXIT("shader binding layout failed: image %u has an unmapped binding class", i);
|
||||
}
|
||||
@@ -122,10 +117,8 @@ void AllocateBindings(Program& program, uint32_t push_constant_offset) {
|
||||
}
|
||||
for (uint32_t i = 0; i < image_groups.size(); i++) {
|
||||
if (!image_groups[i].empty()) {
|
||||
AddBinding(
|
||||
next,
|
||||
static_cast<DescriptorBindingKind>(static_cast<uint32_t>(FirstImageBinding) + i),
|
||||
std::move(image_groups[i]));
|
||||
AddBinding(next, static_cast<DescriptorBindingKind>(FirstImageBinding + i),
|
||||
std::move(image_groups[i]));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user