mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 10:56:58 +02:00
renderer: track and materialize deferred DCC clears
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
This commit is contained in:
+100
-13
@@ -252,7 +252,7 @@ void TextureCache::DeleteImage(ImageId id) {
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EXIT("TextureCache: deleting a GPU-modified image without resolving its contents\n");
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}
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m_download_images.erase(id);
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if (owner->info.metadata.kind == ImageMetadataKind::Htile) {
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if (owner->info.HasMetadata()) {
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m_surface_metas.erase(owner->info.metadata.range.address);
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}
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UnregisterImage(id);
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@@ -1327,6 +1327,19 @@ vk::ImageView TextureCache::FindRenderTarget(ImageId id, const ImageDesc& desc)
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image.MarkGpuModified();
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image.usage.render_target = true;
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RefreshImage(id, desc);
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// DCC uses a separate metadata allocation. Register it when the color target is bound,
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// matching the point where CMask/FMask will be registered. Preserve a PendingDcc entry
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// because the metadata fill may have run before this bind.
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if (desc.info.metadata.kind == ImageMetadataKind::Dcc) {
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image.info.metadata = desc.info.metadata;
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auto [metadata, inserted] = m_surface_metas.try_emplace(
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desc.info.metadata.range.address, MetaDataInfo {.type = MetaDataInfo::Type::Dcc});
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if (!inserted && metadata->second.type == MetaDataInfo::Type::PendingDcc) {
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metadata->second.type = MetaDataInfo::Type::Dcc;
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} else if (!inserted && metadata->second.type != MetaDataInfo::Type::Dcc) {
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EXIT("TextureCache: color target reuses non-DCC metadata\n");
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}
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}
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CommitGpuWrite(image);
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TrackImageDownloadLocked(id, image);
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const auto view = image.FindView(desc.view_info);
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@@ -1349,8 +1362,20 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
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RefreshImage(id, desc);
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if (desc.info.HasMetadata()) {
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image.info.metadata = desc.info.metadata;
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m_surface_metas.try_emplace(desc.info.metadata.range.address,
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MetaDataInfo {.clear_mask = image.info.htile_clear_mask});
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auto [metadata, inserted] =
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m_surface_metas.try_emplace(desc.info.metadata.range.address,
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MetaDataInfo {.type = MetaDataInfo::Type::HTile,
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.clear_mask = image.info.htile_clear_mask});
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if (!inserted && metadata->second.type == MetaDataInfo::Type::PendingDcc) {
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// PendingDcc fills use DCC-specific encoding. Do not reinterpret a speculative
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// DCC/buffer fill as HTile state if the address is later classified as depth metadata.
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metadata->second.type = MetaDataInfo::Type::HTile;
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metadata->second.clear_mask = image.info.htile_clear_mask;
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metadata->second.fill_value = 0xffffffffu;
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metadata->second.fill_size = 0;
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} else if (!inserted && metadata->second.type != MetaDataInfo::Type::HTile) {
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EXIT("TextureCache: depth target reuses non-HTile metadata\n");
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}
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}
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CommitGpuWrite(image);
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if (desc.info.HasStencil()) {
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@@ -1826,33 +1851,90 @@ void TextureCache::ClearGpuModified(ImageId id) {
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}
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bool TextureCache::IsMeta(uint64_t address) {
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CacheLock lock(*this, m_lock);
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return m_surface_metas.contains(address);
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}
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bool TextureCache::IsMetaCleared(uint64_t address, uint32_t slice) {
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CacheLock lock(*this, m_lock);
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const auto found = m_surface_metas.find(address);
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if (found == m_surface_metas.end()) {
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return found != m_surface_metas.end() && found->second.type != MetaDataInfo::Type::PendingDcc;
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}
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bool TextureCache::IsMetaCleared(uint64_t address, uint32_t slice, uint32_t* fill_value) {
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CacheLock lock(*this, m_lock);
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const auto found = m_surface_metas.find(address);
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if (found == m_surface_metas.end() || found->second.type == MetaDataInfo::Type::PendingDcc ||
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slice >= 32) {
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return false;
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}
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if (fill_value != nullptr) {
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*fill_value = found->second.fill_value;
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}
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return (found->second.clear_mask & (1u << slice)) != 0;
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}
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bool TextureCache::ClearMeta(uint64_t address) {
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CacheLock lock(*this, m_lock);
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const auto found = m_surface_metas.find(address);
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if (found == m_surface_metas.end()) {
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if (found == m_surface_metas.end() || found->second.type == MetaDataInfo::Type::PendingDcc ||
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found->second.type == MetaDataInfo::Type::Dcc) {
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// Preserve the broad metadata-clear operation for CMask/FMask/HTile. DCC requires a
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// validated fill value, so an arbitrary compute write must not clear it.
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return false;
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}
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found->second.clear_mask = UINT32_MAX;
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return true;
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}
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bool TextureCache::TryConsumeDccFill(uint64_t address, uint64_t size, uint32_t fill_value) {
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if (!GuestRange {address, size}.Valid()) {
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EXIT("TextureCache: invalid DCC fill range\n");
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}
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// DCC fills use a repeated byte code. Require all four bytes of the detected dword to agree,
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// and mark only recognized deferred-clear encodings as logically clear.
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const auto dcc_clear_mask = [fill_value] {
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const auto code = static_cast<uint8_t>(fill_value);
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if (fill_value != static_cast<uint32_t>(code) * 0x01010101u) {
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return 0u;
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}
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switch (code) {
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case 0x00:
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case 0x20:
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case 0x40:
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case 0x80:
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case 0xc0: return UINT32_MAX;
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default: return 0u;
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}
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}();
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CacheLock lock(*this, m_lock);
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auto found = m_surface_metas.find(address);
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if (found == m_surface_metas.end()) {
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// This dispatch may precede color-target discovery. Retain it in the shared
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// metadata map, but PendingDcc remains invisible to IsMeta until registration. Returning
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// false lets the guest dispatch execute and initialize memory while the type is uncertain.
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m_surface_metas.emplace(address, MetaDataInfo {.type = MetaDataInfo::Type::PendingDcc,
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.clear_mask = dcc_clear_mask,
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.fill_value = fill_value,
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.fill_size = size});
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return false;
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}
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if (found->second.type == MetaDataInfo::Type::PendingDcc) {
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found->second.clear_mask = dcc_clear_mask;
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found->second.fill_value = fill_value;
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found->second.fill_size = size;
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return false;
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}
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if (found->second.type == MetaDataInfo::Type::Dcc) {
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found->second.clear_mask = dcc_clear_mask;
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found->second.fill_value = fill_value;
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found->second.fill_size = size;
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return true;
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}
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// The strict DCC path must not reinterpret a CMask/FMask/HTile allocation as DCC.
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return false;
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}
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bool TextureCache::TouchMeta(uint64_t address, uint32_t slice, bool is_clear) {
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CacheLock lock(*this, m_lock);
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const auto found = m_surface_metas.find(address);
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if (found == m_surface_metas.end()) {
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if (found == m_surface_metas.end() || found->second.type == MetaDataInfo::Type::PendingDcc ||
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slice >= 32) {
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return false;
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}
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if (is_clear) {
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@@ -1867,8 +1949,13 @@ void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
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if (!GuestRange {address, size}.Valid()) {
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EXIT("TextureCache: invalid unmap range\n");
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}
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CacheLock lock(*this, m_lock);
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auto images = FindImagesInRegion(address, size, false);
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CacheLock lock(*this, m_lock);
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const auto end = address + size;
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for (auto metadata = m_surface_metas.lower_bound(address);
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metadata != m_surface_metas.end() && metadata->first < end;) {
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metadata = m_surface_metas.erase(metadata);
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}
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auto images = FindImagesInRegion(address, size, false);
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if (!images.empty()) {
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m_scheduler.Finish();
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}
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+15
-1
@@ -69,8 +69,12 @@ public:
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[[nodiscard]] RegionInfo QueryRegion(uint64_t address, uint64_t size);
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[[nodiscard]] bool IsMeta(uint64_t address);
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[[nodiscard]] bool IsMetaCleared(uint64_t address, uint32_t slice);
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[[nodiscard]] bool IsMetaCleared(uint64_t address, uint32_t slice,
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uint32_t* fill_value = nullptr);
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[[nodiscard]] bool ClearMeta(uint64_t address);
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// Returns true when registered DCC absorbed the fill and the caller may skip the dispatch.
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// False may still record PendingDcc state, but the guest dispatch must execute.
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[[nodiscard]] bool TryConsumeDccFill(uint64_t address, uint64_t size, uint32_t fill_value);
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[[nodiscard]] bool TouchMeta(uint64_t address, uint32_t slice, bool is_clear);
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void UnmapMemory(uint64_t address, uint64_t size);
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@@ -88,7 +92,17 @@ private:
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};
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struct MetaDataInfo {
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// A guest metadata-fill dispatch may initialize DCC before its render target is bound.
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// PendingDcc retains that exact fill until FindRenderTarget classifies the address,
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// without exposing an unconfirmed buffer address to the normal metadata heuristics.
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// Keep all surface metadata in this one shadPS4-style entry so CMask/FMask can be
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// registered beside HTile and DCC without introducing parallel tracking paths.
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enum class Type : uint8_t { PendingDcc, CMask, FMask, HTile, Dcc };
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Type type = Type::PendingDcc;
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uint32_t clear_mask = 0;
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uint32_t fill_value = 0xffffffffu;
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uint64_t fill_size = 0;
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};
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struct OverlapResult {
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@@ -21,6 +21,28 @@ namespace Libs::Graphics {
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static std::atomic<uint32_t> g_render_color_log_count = 0;
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static void ResolveDccClearInfo(RenderColorInfo& info, vk::Format format, bool has_dcc,
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uint32_t packed_clear) {
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// Register-backed DCC clears use the target's packed clear value. Decode one-word guest
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// formats here; unsupported encodings remain tracked without unsafe materialization.
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info.metadata_clear_supported =
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has_dcc && DecodePackedColorClear(format, packed_clear, info.color_clear_value);
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switch (format) {
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case vk::Format::eR8G8B8A8Unorm:
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case vk::Format::eR8G8B8A8Srgb:
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case vk::Format::eB8G8R8A8Unorm:
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case vk::Format::eB8G8R8A8Srgb:
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case vk::Format::eA2B10G10R10UnormPack32:
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case vk::Format::eA2R10G10B10UnormPack32:
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info.metadata_fixed_clear_supported = has_dcc;
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break;
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default: info.metadata_fixed_clear_supported = false; break;
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}
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if (!info.metadata_clear_supported) {
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info.color_clear_value = {};
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}
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}
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// NOLINTNEXTLINE(readability-function-cognitive-complexity)
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void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandBuffer& buffer,
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RenderColorInfo& r,
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@@ -55,20 +77,22 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
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}
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// No color output
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r.type = RenderColorType::NoColorOutput;
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r.desc = {};
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r.base_addr = 0;
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r.image_id = {};
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r.image_view = nullptr;
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r.format = vk::Format::eUndefined;
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r.extent = {};
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r.base_mip_level = 0;
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r.base_array_layer = 0;
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r.buffer_size = 0;
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r.samples = 1;
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r.export_mapping = {};
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r.color_clear_enable = false;
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r.color_clear_value = {};
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r.type = RenderColorType::NoColorOutput;
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r.desc = {};
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r.base_addr = 0;
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r.image_id = {};
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r.image_view = nullptr;
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r.format = vk::Format::eUndefined;
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r.extent = {};
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r.base_mip_level = 0;
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r.base_array_layer = 0;
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r.buffer_size = 0;
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r.samples = 1;
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r.export_mapping = {};
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r.color_clear_enable = false;
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r.metadata_clear_supported = false;
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r.metadata_fixed_clear_supported = false;
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r.color_clear_value = {};
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return;
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}
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const auto samples = render_sample_count(rt.attrib.num_fragments);
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@@ -107,9 +131,9 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
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}
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}
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// CB_COLOR_CONTROL describes the color-buffer operation / ROP3 logic op.
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// ROP3 Copy is the normal color write path, not a render-target clear.
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// SRGB clear words are still encoded as normalized component values.
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// Color-control state selects the color-buffer operation and logical blend operation.
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// The normal copy operation is a regular color write, not an attachment clear.
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// Nonlinear clear values are still stored as normalized components.
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// Fast color clears are metadata driven and must be handled explicitly when
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// that metadata path is implemented; render-pass load must preserve contents.
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r.color_clear_enable = false;
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@@ -309,6 +333,13 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
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desc.info.bytes_per_block = bytes_per_element;
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desc.info.samples = samples;
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desc.info.tile_mode = rt.attrib3.tile_mode;
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const bool has_dcc = rt.info.dcc_compression_enable && rt.dcc_addr.addr != 0;
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if (has_dcc) {
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// DCC uses a separate metadata allocation. Carry its address through ImageInfo so
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// TextureCache can associate metadata fills observed before target registration.
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desc.info.metadata.kind = ImageMetadataKind::Dcc;
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desc.info.metadata.range.address = rt.dcc_addr.addr;
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}
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for (uint32_t level = 0; level < levels; level++) {
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if (volume) {
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const auto& mip = volume_layout.mips[level];
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@@ -355,7 +386,7 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
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r.samples = samples;
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r.export_mapping = target_format.export_mapping;
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r.color_clear_enable = false;
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r.color_clear_value = {};
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ResolveDccClearInfo(r, target_format.format, has_dcc, rt.clear_word0.word0);
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BindRenderTarget(r.image_id);
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}
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@@ -31,7 +31,9 @@ struct RenderColorInfo {
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uint32_t target_slot = 0;
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uint32_t samples = 1;
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Prospero::ColorComponentMapping export_mapping;
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bool color_clear_enable = false;
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bool color_clear_enable = false;
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bool metadata_clear_supported = false;
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bool metadata_fixed_clear_supported = false;
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vk::ClearColorValue color_clear_value {};
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};
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@@ -139,6 +139,21 @@ static bool TryConsumeComputeImageClear(const ShaderComputeInputInfo& input, Com
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}
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auto& cache = command.GetContext().GetTextureCache();
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if (!cache.ClearImageFromBuffer(command, descriptor.Base48(), size, packed_clear)) {
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// Recognized metadata-fill shaders access DCC as an ordinary storage buffer and may run
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// before the render target is bound. TryConsumeDccFill either consumes registered state
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// or retains a PendingDcc fill while allowing the dispatch to run.
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const bool registered_metadata =
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cache.TryConsumeDccFill(descriptor.Base48(), size, packed_clear);
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static std::atomic<uint32_t> logged_metadata_clears {0};
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if (logged_metadata_clears.fetch_add(1, std::memory_order_relaxed) < 32) {
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LOGF("GraphicsRenderDispatchDirect: %s metadata clear shader=0x%016" PRIx64
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" addr=0x%016" PRIx64 " size=0x%016" PRIx64 " value=0x%08" PRIx32 "\n",
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registered_metadata ? "tracked" : "deferred", input.stage.program->shader_hash,
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descriptor.Base48(), size, packed_clear);
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}
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if (registered_metadata) {
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return true;
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}
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return false;
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}
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static std::atomic<uint32_t> logged_clears {0};
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@@ -377,8 +377,8 @@ static PipelineDynamicParameters BuildGraphicsDynamicParams(const RenderCommandB
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(use_front ? poly_offset.front_scale : poly_offset.back_scale) / 16.0f;
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}
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// CB_COLOR_CONTROL.operation controls special CB operations, not the normal color component
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// write mask. Use CB_TARGET_MASK here so scanout passes with mode=Disable do not go black.
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// Color-control operation selects special color-buffer paths, not the normal component write
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// mask. Attachment availability therefore follows the target write mask.
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for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) {
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ret.color_write_enable[i] =
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(i < color_count &&
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@@ -552,6 +552,71 @@ struct DrawCallInfo {
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uint32_t first_instance = 0;
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};
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static bool ResolveDccAttachmentClear(TextureCache& cache, const RenderColorInfo& target,
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const ImageViewInfo& view,
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vk::ClearColorValue& clear_value) {
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if (target.desc.info.metadata.kind != ImageMetadataKind::Dcc) {
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return false;
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}
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// A DCC fast clear may update metadata only and leave the color allocation stale. Vulkan has
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// no guest DCC state, so materialize the deferred value when the surface is next bound.
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const auto metadata_address = target.desc.info.metadata.range.address;
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uint32_t metadata_value = 0xffffffffu;
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if (!cache.IsMetaCleared(metadata_address, view.base_layer, &metadata_value)) {
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return false;
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}
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// Translate recognized constant and register-backed DCC states into a host clear value.
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clear_value = {};
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switch (static_cast<uint8_t>(metadata_value)) {
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case 0x00: break;
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case 0x20:
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if (!target.metadata_clear_supported) {
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return false;
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}
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clear_value = target.color_clear_value;
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break;
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case 0x40:
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if (!target.metadata_fixed_clear_supported) {
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return false;
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}
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clear_value.float32[3] = 1.0f;
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break;
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case 0x80:
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if (!target.metadata_fixed_clear_supported) {
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return false;
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}
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clear_value.float32[0] = 1.0f;
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clear_value.float32[1] = 1.0f;
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clear_value.float32[2] = 1.0f;
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break;
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case 0xc0:
|
||||
if (!target.metadata_fixed_clear_supported) {
|
||||
return false;
|
||||
}
|
||||
clear_value.float32[0] = 1.0f;
|
||||
clear_value.float32[1] = 1.0f;
|
||||
clear_value.float32[2] = 1.0f;
|
||||
clear_value.float32[3] = 1.0f;
|
||||
break;
|
||||
default: return false;
|
||||
}
|
||||
|
||||
for (uint32_t layer = 1; layer < view.layer_count; layer++) {
|
||||
if (!cache.IsMetaCleared(metadata_address, view.base_layer + layer)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// Consume only after every layer in this Vulkan view can be materialized together.
|
||||
for (uint32_t layer = 0; layer < view.layer_count; layer++) {
|
||||
if (!cache.TouchMeta(metadata_address, view.base_layer + layer, false)) {
|
||||
EXIT("failed to consume DCC clear state\n");
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderColorInfo* colors,
|
||||
uint32_t color_count, RenderDepthInfo& depth) {
|
||||
EXIT_IF(colors == nullptr || color_count > RENDER_COLOR_ATTACHMENTS_MAX);
|
||||
@@ -592,14 +657,20 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
ImageSubresourceRange {view.base_level, view.level_count, view.base_layer,
|
||||
view.layer_count},
|
||||
buffer.Handle());
|
||||
state.width = std::min(state.width, target.extent.width);
|
||||
state.height = std::min(state.height, target.extent.height);
|
||||
state.num_layers = std::min(state.num_layers, view.layer_count);
|
||||
auto& attachment = state.color_attachments[i];
|
||||
attachment.image_view = target.image_view;
|
||||
attachment.image_layout = layout;
|
||||
attachment.clear_value = target.color_clear_value.uint32;
|
||||
attachment.is_clear = target.color_clear_enable;
|
||||
state.width = std::min(state.width, target.extent.width);
|
||||
state.height = std::min(state.height, target.extent.height);
|
||||
state.num_layers = std::min(state.num_layers, view.layer_count);
|
||||
auto& attachment = state.color_attachments[i];
|
||||
attachment.image_view = target.image_view;
|
||||
attachment.image_layout = layout;
|
||||
attachment.clear_value = target.color_clear_value.uint32;
|
||||
vk::ClearColorValue metadata_clear_value {};
|
||||
const bool metadata_clear =
|
||||
ResolveDccAttachmentClear(cache, target, view, metadata_clear_value);
|
||||
if (metadata_clear) {
|
||||
attachment.clear_value = metadata_clear_value.uint32;
|
||||
}
|
||||
attachment.is_clear = target.color_clear_enable || metadata_clear;
|
||||
}
|
||||
if (depth.image_id) {
|
||||
const auto owner = cache.ResolveOwner(depth.image_id);
|
||||
@@ -687,10 +758,11 @@ enum class CbColorMode : uint8_t {
|
||||
static bool ConsumeMetadataColorOperation(const RenderCommandBuffer& buffer) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto mode = ctx.GetColorControl().mode;
|
||||
// These AGC CB modes run color-buffer metadata/decompression operations. The shader is a
|
||||
// dummy vehicle for the CB, and its exported color must not be applied as a normal draw.
|
||||
// Kyty currently stores host images as expanded Vulkan images and does not track CMASK/DCC
|
||||
// metadata state, so the matching host operation is a no-op.
|
||||
// These special modes run color-buffer metadata or decompression operations. The shader is a
|
||||
// vehicle for that operation, and its exported color must not be applied as a normal draw.
|
||||
// Kyty stores expanded Vulkan images rather than compressed guest surfaces, so no equivalent
|
||||
// hardware pass is emitted. Tracked DCC clear state is materialized on attachment bind;
|
||||
// future CMask/FMask support can consume its state through the same TextureCache path.
|
||||
return mode == static_cast<uint8_t>(CbColorMode::EliminateFastClear) ||
|
||||
mode == static_cast<uint8_t>(CbColorMode::FmaskDecompress) ||
|
||||
mode == static_cast<uint8_t>(CbColorMode::DccDecompress);
|
||||
@@ -948,7 +1020,7 @@ bool RenderExecutor::PrepareDrawRenderState(uint64_t submit_id, RenderCommandBuf
|
||||
}
|
||||
ResolveRenderDepthTarget(submit_id, buffer, state.depth_info);
|
||||
|
||||
state.ps_active = DrawHasActivePixelShader(buffer);
|
||||
state.ps_active = DrawHasActivePixelShader(buffer);
|
||||
const bool with_depth = (state.depth_info.format != vk::Format::eUndefined &&
|
||||
static_cast<bool>(state.depth_info.image_id));
|
||||
if (state.color_count == 0 && !with_depth && !state.ps_active) {
|
||||
|
||||
Reference in New Issue
Block a user