renderer: track and materialize deferred DCC clears

Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
This commit is contained in:
nmzik
2026-08-18 19:09:12 +02:00
parent 4fb72e9db7
commit 5d83ce82af
7 changed files with 312 additions and 50 deletions
+43 -2
View File
@@ -4542,10 +4542,15 @@ public:
};
auto metadata_depth_a = MakeMetadataDepth(metadata_data_a, metadata_a);
auto metadata_depth_b = MakeMetadataDepth(metadata_data_b, metadata_b);
metadata_depth_a.info.htile_clear_mask = 0;
const auto metadata_depth_a_id =
texture_cache.FindImage(metadata_depth_a);
const auto metadata_depth_b_id =
texture_cache.FindImage(metadata_depth_b);
Require(name, "pending DCC/HTile separation",
!texture_cache.TryConsumeDccFill(base + metadata_a, 0x80, 0) &&
!texture_cache.IsMeta(base + metadata_a),
"an unclassified PS5 DCC fill was exposed as registered metadata");
const auto metadata_depth_a_view =
texture_cache.FindDepthTarget(metadata_depth_a_id, metadata_depth_a);
const auto metadata_depth_b_view =
@@ -4553,6 +4558,7 @@ public:
Require(name, "shared-page metadata state",
metadata_depth_a_view != nullptr &&
metadata_depth_b_view != nullptr &&
!texture_cache.IsMetaCleared(base + metadata_a, 0) &&
texture_cache.ClearMeta(base + metadata_a) &&
texture_cache.ClearMeta(base + metadata_b),
"shared-page metadata did not retain logical clear state");
@@ -4576,6 +4582,11 @@ public:
texture_cache.IsMeta(base + metadata_b) &&
texture_cache.IsMetaCleared(base + metadata_b, 0),
"image discovery retired aliased metadata or its live depth image");
Require(name, "registered DCC/HTile separation",
texture_cache.TouchMeta(base + metadata_a, 0, false) &&
!texture_cache.TryConsumeDccFill(base + metadata_a, 0x80, 0) &&
!texture_cache.IsMetaCleared(base + metadata_a, 0),
"a PS5 DCC fill changed registered HTile state");
Require(
name, "metadata first-touch state",
texture_cache.TouchMeta(base + metadata_b, 0, true) &&
@@ -6313,7 +6324,8 @@ public:
HW::Shader shaders{};
registers.SetColorBase(0, {.addr = base});
registers.SetColorInfo(
0, {.format = Prospero::ChannelLayout::k10_10_10_2,
0, {.dcc_compression_enable = true,
.format = Prospero::ChannelLayout::k10_10_10_2,
.channel_type = Prospero::ChannelType::kUNorm,
.channel_order = Prospero::ChannelOrder::kStandard});
registers.SetColorAttrib2(0, {.height = 31, .width = 31});
@@ -6323,6 +6335,10 @@ public:
.dimension = 2,
.cmask_pipe_aligned = true,
.dcc_pipe_aligned = true});
constexpr uint64_t dcc_address = base + allocation_size - 0x1000;
registers.SetColorDccAddr(0, {.addr = dcc_address});
registers.SetColorClearWord0(0, {.word0 = 0});
registers.SetColorClearWord1(0, {.word1 = 0});
registers.SetRenderTargetMask(0x0f);
scheduler.Begin(registers, user_config, shaders);
@@ -6330,6 +6346,10 @@ public:
auto &texture_cache = resources.GetTextureCache();
auto &executor = context.GetRenderExecutor();
resources.MapMemory(base, allocation_size);
Require(name, "deferred DCC clear",
!texture_cache.TryConsumeDccFill(dcc_address, 0x1000, 0) &&
!texture_cache.IsMeta(dcc_address),
"a pre-registration DCC clear was not deferred");
RenderColorInfo color{};
RenderExecutorTestAccess::ResolveRenderColorTarget(
@@ -6337,6 +6357,7 @@ public:
const auto attachment =
texture_cache.FindRenderTarget(color.image_id, color.desc);
const auto &image = texture_cache.GetImage(color.image_id);
uint32_t dcc_clear_value = 0xffffffffu;
Require(
name, "captured 3D target",
color.image_id && attachment != nullptr &&
@@ -6346,6 +6367,13 @@ public:
color.desc.info.pitch == 128 &&
color.desc.info.data.size == allocation_size &&
color.desc.info.mip_layout[0].size == 0x10000 &&
color.desc.info.metadata.kind == ImageMetadataKind::Dcc &&
color.desc.info.metadata.range.address == dcc_address &&
color.metadata_clear_supported &&
texture_cache.IsMetaCleared(dcc_address, 7,
&dcc_clear_value) &&
dcc_clear_value == 0 &&
!texture_cache.ClearMeta(dcc_address) &&
color.desc.view_info.type == vk::ImageViewType::e2D &&
color.desc.view_info.layer_count == 1 &&
image.backing.image_type == vk::ImageType::e3D &&
@@ -6372,8 +6400,21 @@ public:
sliced_color.image_view != nullptr &&
sliced_color.desc.view_info.base_layer == 7 &&
sliced_rendering.num_color_attachments == 1 &&
sliced_rendering.num_layers == 1,
sliced_rendering.num_layers == 1 &&
sliced_rendering.color_attachments[0].is_clear &&
sliced_rendering.color_attachments[0].clear_value ==
vk::ClearColorValue {}.uint32 &&
!texture_cache.IsMetaCleared(dcc_address, 7),
"a nonzero 3D attachment slice was treated as a Vulkan array layer");
dcc_clear_value = 0;
Require(name, "registered DCC code state",
texture_cache.TryConsumeDccFill(dcc_address, 0x1000, 0xffffffffu) &&
!texture_cache.IsMetaCleared(dcc_address, 7,
&dcc_clear_value) &&
dcc_clear_value == 0xffffffffu &&
texture_cache.TryConsumeDccFill(dcc_address, 0x1000, 0) &&
texture_cache.IsMetaCleared(dcc_address, 7),
"DCC fill codes were not classified as clear or uncompressed");
auto storage_desc = color.desc;
storage_desc.type = BindingType::Storage;