shader: fix missing homogeneous semantics

This commit is contained in:
nmzik
2026-08-16 03:35:27 +02:00
parent 67e550f2e7
commit 5e27a28ab0
6 changed files with 130 additions and 21 deletions
@@ -222,8 +222,8 @@ Prospero::BufferFormat BufferFormat(const ValueEmitContext& ctx, const IR::Inst&
IR::MemoryInfo RebaseFormattedComponent(IR::MemoryInfo mem, Prospero::BufferFormat format, IR::MemoryInfo RebaseFormattedComponent(IR::MemoryInfo mem, Prospero::BufferFormat format,
uint32_t component) { uint32_t component) {
if (!mem.typed && component != 0u) { if (!mem.typed) {
const auto component_slot = component * 4u; const auto component_slot = mem.component_index * 4u;
mem.offset = mem.offset >= component_slot ? mem.offset - component_slot : 0u; mem.offset = mem.offset >= component_slot ? mem.offset - component_slot : 0u;
mem.offset += Format::GetFormatComponentByteOffset(format, component); mem.offset += Format::GetFormatComponentByteOffset(format, component);
} }
@@ -234,12 +234,27 @@ uint32_t FormattedLoad(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Me
const auto format = BufferFormat(ctx, inst, mem); const auto format = BufferFormat(ctx, inst, mem);
if (!Format::IsKnownFormat(format)) return LoadWord(ctx, inst, mem); if (!Format::IsKnownFormat(format)) return LoadWord(ctx, inst, mem);
const auto info = Format::GetFormatInfo(format); const auto info = Format::GetFormatInfo(format);
const auto component = mem.component_index; auto component = mem.component_index;
if (!mem.typed) {
const auto selector =
GetDstSel(ctx.state.program.info.buffers[mem.resource].descriptor_swizzle, component);
if (selector == 0u) return ConstantU32(ctx.state, 0);
if (selector == 1u) {
const auto integer = info.type == Format::ComponentType::Uint ||
info.type == Format::ComponentType::Sint;
return ConstantU32(ctx.state, integer ? 1u : 0x3f800000u);
}
if (selector < 4u) {
ExitDescriptorBindingFailure(ctx.state, IR::DescriptorBindingKind::Buffers,
mem.resource, "buffer descriptor has reserved dst_sel");
}
component = selector - 4u;
}
if (component >= info.component_count) return ConstantU32(ctx.state, 0); if (component >= info.component_count) return ConstantU32(ctx.state, 0);
uint32_t raw = 0; uint32_t raw = 0;
const auto bits = info.component_bits[component]; const auto bits = info.component_bits[component];
if (info.packed_bitfield) { if (info.packed_bitfield) {
raw = LoadWord(ctx, inst, mem); raw = LoadWord(ctx, inst, RebaseFormattedComponent(mem, format, component));
const auto type = const auto type =
IsSignedFormatComponent(info.type) ? ctx.state.int_type : ctx.state.uint_type; IsSignedFormatComponent(info.type) ? ctx.state.int_type : ctx.state.uint_type;
const auto source = const auto source =
+12 -11
View File
@@ -168,17 +168,18 @@ struct DescriptorValue {
struct BufferResource { struct BufferResource {
static constexpr uint32_t NoImageAlias = UINT32_MAX; static constexpr uint32_t NoImageAlias = UINT32_MAX;
uint32_t source = 0; uint32_t source = 0;
uint32_t first_use_pc = 0; uint32_t first_use_pc = 0;
uint32_t max_byte_extent = 0; uint32_t max_byte_extent = 0;
uint32_t packed_stride = 0; uint32_t packed_stride = 0;
Prospero::BufferFormat descriptor_format = Prospero::BufferFormat::kInvalid; Prospero::BufferFormat descriptor_format = Prospero::BufferFormat::kInvalid;
uint32_t image_alias = NoImageAlias; uint32_t descriptor_swizzle = DstSel(4, 5, 6, 7);
bool read = false; uint32_t image_alias = NoImageAlias;
bool written = false; bool read = false;
bool atomic = false; bool written = false;
bool formatted = false; bool atomic = false;
bool scalar = false; bool formatted = false;
bool scalar = false;
bool operator==(const BufferResource& other) const = default; bool operator==(const BufferResource& other) const = default;
}; };
@@ -190,7 +190,8 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
return false; return false;
} }
if (buffer.packed_stride != descriptor.PackedStride() || if (buffer.packed_stride != descriptor.PackedStride() ||
buffer.descriptor_format != descriptor.Format()) { buffer.descriptor_format != descriptor.Format() ||
buffer.descriptor_swizzle != descriptor.DstSelXYZW()) {
if (error != nullptr) { if (error != nullptr) {
*error = fmt::format("buffer descriptor {} no longer matches specialization", i); *error = fmt::format("buffer descriptor {} no longer matches specialization", i);
} }
@@ -392,8 +393,9 @@ bool SpecializeResources(Program& program, const ResourceSnapshot& snapshot, std
} }
return false; return false;
} }
next.buffers[i].packed_stride = descriptor.PackedStride(); next.buffers[i].packed_stride = descriptor.PackedStride();
next.buffers[i].descriptor_format = descriptor.Format(); next.buffers[i].descriptor_format = descriptor.Format();
next.buffers[i].descriptor_swizzle = descriptor.DstSelXYZW();
} }
for (uint32_t i = 0; i < next.addresses.size(); i++) { for (uint32_t i = 0; i < next.addresses.size(); i++) {
next.addresses[i].specialized_base = next.addresses[i].specialized_base =
+4 -2
View File
@@ -1016,8 +1016,9 @@ static std::string ShaderDescribeSpecialization(const ShaderRecompiler::IR::Prog
program.values != nullptr ? program.values->srt_reads.size() : 0u); program.values != nullptr ? program.values->srt_reads.size() : 0u);
for (uint32_t i = 0; i < program.info.buffers.size(); i++) { for (uint32_t i = 0; i < program.info.buffers.size(); i++) {
const auto& buffer = program.info.buffers[i]; const auto& buffer = program.info.buffers[i];
ret += fmt::format(" b{}[stride={} format={}]", i, buffer.packed_stride, ret +=
static_cast<uint32_t>(buffer.descriptor_format)); fmt::format(" b{}[stride={} format={} swizzle=0x{:03x}]", i, buffer.packed_stride,
static_cast<uint32_t>(buffer.descriptor_format), buffer.descriptor_swizzle);
} }
for (uint32_t i = 0; i < program.info.images.size(); i++) { for (uint32_t i = 0; i < program.info.images.size(); i++) {
const auto& image = program.info.images[i]; const auto& image = program.info.images[i];
@@ -1054,6 +1055,7 @@ static void ShaderAppendNativeSpecialization(std::vector<uint32_t>&
for (const auto& buffer: program.info.buffers) { for (const auto& buffer: program.info.buffers) {
ids.push_back(buffer.packed_stride); ids.push_back(buffer.packed_stride);
ids.push_back(static_cast<uint32_t>(buffer.descriptor_format)); ids.push_back(static_cast<uint32_t>(buffer.descriptor_format));
ids.push_back(buffer.descriptor_swizzle);
} }
ids.push_back(static_cast<uint32_t>(program.info.images.size())); ids.push_back(static_cast<uint32_t>(program.info.images.size()));
for (const auto& image: program.info.images) { for (const auto& image: program.info.images) {
+37
View File
@@ -575,6 +575,42 @@ void TestAddressMaterializationAndSpecialization() {
"typed address specialization was not applied"); "typed address specialization was not applied");
} }
void TestBufferSwizzleSpecialization() {
Fixture fixture;
const auto handle = fixture.Buffer(
{fixture.UserData(0), fixture.UserData(1), fixture.UserData(2),
fixture.UserData(3)},
4);
MemoryInfo memory;
memory.kind = ResourceKind::Buffer;
memory.formatted = true;
fixture.Emit(ValueOpcode::LoadBufferU32,
{handle, Value(0u), Value(0u), Value(0u), Value(true)},
fixture.AddMemory(memory, 4));
fixture.PlanAndTrack();
constexpr auto swizzle = Libs::Graphics::DstSel(4, 5, 0, 1);
std::array<uint32_t, 4> user_data{
0, 16u << 16u, 1,
swizzle |
(static_cast<uint32_t>(
Libs::Graphics::Prospero::BufferFormat::k32_32Float)
<< 12u) |
(1u << 24u)};
SrtRuntime runtime{.user_data = user_data};
ResourceSnapshot snapshot;
std::string error;
Check(MaterializeResources(fixture.program, runtime, snapshot, &error) &&
SpecializeResources(fixture.program, snapshot, &error) &&
fixture.program.info.buffers[0].descriptor_swizzle == swizzle &&
ValidateResourceSpecialization(fixture.program, snapshot, &error),
"buffer destination selectors were not specialized");
snapshot.buffers[0].dwords[3] ^= 1u << 9u;
Check(!ValidateResourceSpecialization(fixture.program, snapshot, &error),
"buffer swizzle change did not invalidate specialization");
}
void TestShaderInfoAndBindingLayout() { void TestShaderInfoAndBindingLayout() {
Fixture fixture; Fixture fixture;
const auto handle = fixture.Buffer( const auto handle = fixture.Buffer(
@@ -667,6 +703,7 @@ int main() {
Run("runtime-rooted loop", TestLoopCycleEnteredThroughRuntimeValue); Run("runtime-rooted loop", TestLoopCycleEnteredThroughRuntimeValue);
Run("invariant loop phi", TestInvariantLoopPhi); Run("invariant loop phi", TestInvariantLoopPhi);
Run("address materialization", TestAddressMaterializationAndSpecialization); Run("address materialization", TestAddressMaterializationAndSpecialization);
Run("buffer swizzle specialization", TestBufferSwizzleSpecialization);
Run("shader info and bindings", TestShaderInfoAndBindingLayout); Run("shader info and bindings", TestShaderInfoAndBindingLayout);
Run("resource limit", TestResourceLimitIsTransactional); Run("resource limit", TestResourceLimitIsTransactional);
} catch (const std::exception &exception) { } catch (const std::exception &exception) {
+53 -1
View File
@@ -1144,7 +1144,7 @@ std::array<u32, 64> MakeStructuredStorageBufferData(u32 stride_bytes,
std::array<u32, 64> data{}; std::array<u32, 64> data{};
data[1] = (stride_bytes & 0x3fffu) << 16u; data[1] = (stride_bytes & 0x3fffu) << 16u;
data[2] = num_records; data[2] = num_records;
data[3] = 1u << 24u; data[3] = DstSel(4, 5, 6, 7) | (1u << 24u);
if (add_tid) { if (add_tid) {
data[3] |= 1u << 23u; data[3] |= 1u << 23u;
} }
@@ -14278,6 +14278,56 @@ TestCase BufferLoadFormatXyzwSnapshotsOverlappingAddress() {
return test; return test;
} }
TestCase BufferLoadFormatXyzwResource32_32FloatAppliesXy01() {
using O = ShaderOpcode;
std::vector<u32> code;
AppendVMovU32(&code, 20, 0);
AppendBufferLoadOpcode(&code, 0x03, 0, 20);
for (u32 i = 0; i < 4; i++) {
AppendStoreVgpr(&code, i, i);
}
AppendEnd(&code);
TestCase test;
test.name = "BufferLoadFormatXyzwResource32_32FloatAppliesXy01";
test.code = std::move(code);
test.initial = {0x3f800000u, 0x40000000u, 0, 0};
test.expected = {0x3f800000u, 0x40000000u, 0, 0x3f800000u};
test.opcodes = {O::VMovB32, O::BufferLoadFormatXyzw,
O::BufferStoreDword, O::SEndpgm};
test.user_data = MakeStructuredStorageBufferData(
16, 1, false, BufferFormat(Prospero::BufferFormat::k32_32Float));
test.user_data[3] = (test.user_data[3] & ~0xfffu) | DstSel(4, 5, 0, 1);
test.has_user_data = true;
return test;
}
TestCase BufferLoadFormatXyzwResource8_8_8_8UintAppliesWzy1() {
using O = ShaderOpcode;
std::vector<u32> code;
AppendVMovU32(&code, 20, 0);
AppendBufferLoadOpcode(&code, 0x03, 0, 20);
for (u32 i = 0; i < 4; i++) {
AppendStoreVgpr(&code, i, i);
}
AppendEnd(&code);
TestCase test;
test.name = "BufferLoadFormatXyzwResource8_8_8_8UintAppliesWzy1";
test.code = std::move(code);
test.initial = {0x11223344u, 0x55667788u, 0x99aabbccu, 0xddeeff00u};
test.expected = {0x11u, 0x22u, 0x33u, 1u};
test.opcodes = {O::VMovB32, O::BufferLoadFormatXyzw,
O::BufferStoreDword, O::SEndpgm};
test.user_data = MakeStructuredStorageBufferData(
16, 1, false, BufferFormat(Prospero::BufferFormat::k8_8_8_8UInt));
test.user_data[3] = (test.user_data[3] & ~0xfffu) | DstSel(7, 6, 5, 1);
test.has_user_data = true;
return test;
}
TestCase BufferLoadFormatXyzwInactiveExecPreservesOverlappingAddress() { TestCase BufferLoadFormatXyzwInactiveExecPreservesOverlappingAddress() {
using O = ShaderOpcode; using O = ShaderOpcode;
@@ -17264,6 +17314,8 @@ std::vector<TestCase> MakeCases() {
AddCase(BufferStoreVariants); AddCase(BufferStoreVariants);
AddCase(BufferFormatVariants); AddCase(BufferFormatVariants);
AddCase(BufferLoadFormatXyzwSnapshotsOverlappingAddress); AddCase(BufferLoadFormatXyzwSnapshotsOverlappingAddress);
AddCase(BufferLoadFormatXyzwResource32_32FloatAppliesXy01);
AddCase(BufferLoadFormatXyzwResource8_8_8_8UintAppliesWzy1);
AddCase(BufferLoadFormatXyzwInactiveExecPreservesOverlappingAddress); AddCase(BufferLoadFormatXyzwInactiveExecPreservesOverlappingAddress);
AddCase(BufferFormatStoreVariants); AddCase(BufferFormatStoreVariants);
AddCase(BufferStoreFormatXResource16UintWritesHalfword); AddCase(BufferStoreFormatXResource16UintWritesHalfword);