mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-26 21:06:53 +01:00
shader: simplify shared-exit control flow
This commit is contained in:
@@ -636,6 +636,29 @@ uint32_t EmitDppUpdateU32(ValueEmitContext& ctx, const IR::Inst& inst) {
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ctx.Arg(inst, 1));
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}
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uint32_t EmitConditionRef(ValueEmitContext& ctx, const IR::Inst& inst) {
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if (ctx.other_half == nullptr) return ctx.Arg(inst, 0);
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// A native scalar branch makes one decision for both emulated wave halves.
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if (ctx.half != 0) return ctx.other_half->Def(IR::Value(&inst));
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const auto kind = inst.Flags<CFG::BranchCondition>();
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if (kind == CFG::BranchCondition::ScalarInstruction) return ctx.Arg(inst, 0);
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const auto ballot = ctx.Ballot(inst.Arg(0));
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const auto low = ctx.state.builder.AllocateId();
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const auto high = ctx.state.builder.AllocateId();
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const auto combined = ctx.state.builder.AllocateId();
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const auto result = ctx.state.builder.AllocateId();
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ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), low, ballot, 0);
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ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), high, ballot, 1);
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const bool zero = kind == CFG::BranchCondition::ExecZero ||
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kind == CFG::BranchCondition::VccZero || kind == CFG::BranchCondition::SccZero;
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ctx.state.builder.AddFunction(zero ? spv::OpBitwiseAnd : spv::OpBitwiseOr,
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TypeU32(ctx.state), combined, low, high);
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ctx.state.builder.AddFunction(zero ? spv::OpIEqual : spv::OpINotEqual,
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TypeBool(ctx.state), result, combined,
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ConstantU32(ctx.state, zero ? ~0u : 0u));
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return result;
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}
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uint32_t EmitBallot(ValueEmitContext& ctx, IR::Value predicate) {
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return ctx.Ballot(predicate);
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}
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@@ -182,6 +182,7 @@ uint32_t EmitDppUpdateU32(ValueEmitContext& ctx, const IR::Inst& in
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uint32_t EmitWqmU64(EmitterState& state, uint32_t value);
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uint32_t EmitLaneId(EmitterState& state);
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uint32_t EmitBallot(ValueEmitContext& ctx, IR::Value predicate);
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uint32_t EmitConditionRef(ValueEmitContext& ctx, const IR::Inst& inst);
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uint32_t EmitReadFirstLane(ValueEmitContext& ctx, const IR::Inst& inst);
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uint32_t EmitReadLane(ValueEmitContext& ctx, const IR::Inst& inst);
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uint32_t EmitWriteLane(ValueEmitContext& ctx, const IR::Inst& inst);
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@@ -97,30 +97,6 @@ void EmitReturn(ValueEmitContext& ctx) {
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ctx.state.builder.AddFunction(spv::OpReturn);
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}
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uint32_t BranchCondition(ValueEmitContext& ctx, const IR::BlockInfo& info) {
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// Scalar-instruction conditions already test the full wave's raw register values.
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if (ctx.other_half == nullptr ||
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info.terminator.condition == CFG::BranchCondition::ScalarInstruction ||
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info.terminator.condition == CFG::BranchCondition::GotoVariable) {
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return ctx.Def(info.condition);
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}
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const auto ballot = ctx.Ballot(info.condition);
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const auto low = ctx.state.builder.AllocateId();
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const auto high = ctx.state.builder.AllocateId();
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const auto result = ctx.state.builder.AllocateId();
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ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), low, ballot, 0);
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ctx.state.builder.AddFunction(spv::OpCompositeExtract, TypeU32(ctx.state), high, ballot, 1);
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const auto kind = info.terminator.condition;
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const bool zero = kind == CFG::BranchCondition::ExecZero ||
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kind == CFG::BranchCondition::VccZero ||
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kind == CFG::BranchCondition::SccZero;
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const auto combined =
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EmitBinaryU32(ctx.state, zero ? spv::OpBitwiseAnd : spv::OpBitwiseOr, low, high);
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ctx.state.builder.AddFunction(zero ? spv::OpIEqual : spv::OpINotEqual, TypeBool(ctx.state),
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result, combined, ConstantU32(ctx.state, zero ? ~0u : 0u));
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return result;
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}
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void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
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const IR::BlockInfo& info) {
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const auto& program = ctx.state.program;
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@@ -160,7 +136,7 @@ void EmitStructuredTerminator(ValueEmitContext& ctx, const IR::Block* block,
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EmitReturn(ctx);
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return;
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}
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const auto condition = BranchCondition(ctx, info);
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const auto condition = ctx.Def(info.condition);
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emit_merge();
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ctx.state.builder.AddFunction(spv::OpBranchConditional, condition,
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ctx.Label(true_block), ctx.Label(false_block));
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@@ -193,7 +169,7 @@ uint32_t EmitDispatcherNextPc(ValueEmitContext& ctx, const DispatcherFunctionSta
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EmitDispatcherTarget(ctx, dispatcher, block, term.false_block);
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const auto selected = ctx.state.builder.AllocateId();
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ctx.state.builder.AddFunction(
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spv::OpSelect, TypeU32(ctx.state), selected, BranchCondition(ctx, info),
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spv::OpSelect, TypeU32(ctx.state), selected, ctx.Def(info.condition),
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ConstantU32(ctx.state, term.true_block), ConstantU32(ctx.state, term.false_block));
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return selected;
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}
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