reduce runtime logging

This commit is contained in:
nmzik
2026-09-01 10:24:48 +04:00
parent 2333c235f1
commit 63dd3917e2
4 changed files with 52 additions and 44 deletions
+4 -1
View File
@@ -571,7 +571,10 @@ static void ShaderApplyAttribSemantics(ShaderVertexInputInfo& info,
uint32_t reg = in.hardware_mapping;
uint32_t size = in.size_in_elements;
LOGF("reg = %u, size = %u, va[%u] = 0x%08" PRIx32 "\n", reg, size, i, attrib[in.semantic]);
if (Config::GraphicsDebugDumpEnabled()) {
LOGF("reg = %u, size = %u, va[%u] = 0x%08" PRIx32 "\n", reg, size, i,
attrib[in.semantic]);
}
size_t index = attrib[in.semantic] & 0x1fu;
auto format =