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renderer: align texture overlap retirement
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@@ -7646,6 +7646,8 @@ public:
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array_target_view != nullptr && array_target_owner != nullptr &&
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array_target_owner->binding.needs_rebind &&
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expanded_array_id != array_target_id &&
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!TextureCacheTestAccess::Contains(texture_cache,
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array_target_id) &&
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array_binding.resources.images[0].image_view != nullptr &&
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array_binding.resources.images[0].desc.info.type ==
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Prospero::ImageType::kColor2D &&
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