shader: dual-source blending (Vulkan)

This commit is contained in:
nmzik
2026-09-17 23:16:51 +04:00
parent cbedf5707f
commit 6493674726
5 changed files with 30 additions and 2 deletions
+1
View File
@@ -175,6 +175,7 @@ struct ShaderPixelInputInfo {
bool ps_depth_export_enable = false;
bool ps_sample_mask_export_enable = false;
bool ps_sample_shading = false;
bool dual_source_blending = false;
bool ps_early_z = false;
bool ps_execute_on_noop = false;
ShaderStageRuntime stage;