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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 19:07:01 +02:00
graphics: collapse redundant Vulkan and command buffer types
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@@ -27,7 +27,7 @@ static bool RenderTargetMaskHasMrt(uint32_t mask) {
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return (mask & ~0x0fu) != 0;
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}
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static bool RenderTargetMaskHasBoundMrt(const RenderCommandBuffer& buffer) {
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static bool RenderTargetMaskHasBoundMrt(const CommandBuffer& buffer) {
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const auto& hw = buffer.GetRegisters();
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const auto mask = hw.GetRenderTargetMask();
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@@ -45,7 +45,7 @@ static bool RenderTargetMaskHasBoundMrt(const RenderCommandBuffer& buffer) {
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return bound_targets > 1;
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}
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uint32_t render_target_first_bound_slot(const RenderCommandBuffer& buffer) {
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uint32_t render_target_first_bound_slot(const CommandBuffer& buffer) {
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const auto& hw = buffer.GetRegisters();
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const auto mask = hw.GetRenderTargetMask();
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for (uint32_t i = 0; i < 8; i++) {
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@@ -266,11 +266,10 @@ static void RtCheck(const HW::RenderTarget& rt) {
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logged = true;
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}
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}
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const bool native_2x_one_frag = rt.info.fmask_compression_enable &&
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!rt.info.fmask_data_compression_disable &&
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rt.info.cmask_fast_clear_enable && rt.fmask.addr != 0 &&
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rt.cmask.addr != 0 && rt.attrib.num_samples == 1 &&
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rt.attrib.num_fragments == 1;
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const bool native_2x_one_frag =
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rt.info.fmask_compression_enable && !rt.info.fmask_data_compression_disable &&
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rt.info.cmask_fast_clear_enable && rt.fmask.addr != 0 && rt.cmask.addr != 0 &&
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rt.attrib.num_samples == 1 && rt.attrib.num_fragments == 1;
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EXIT_NOT_IMPLEMENTED(rt.info.fmask_one_frag_mode && !native_2x_one_frag);
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if (rt.info.fmask_compression_enable) {
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EXIT_NOT_IMPLEMENTED(rt.attrib.num_samples == 0 && rt.attrib.num_fragments == 0);
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@@ -1158,7 +1157,7 @@ ScissorRect calc_final_scissor(const HW::ScreenViewport& vp, const HW::ScanModeC
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return ScissorRectClamp(final, extent.width, extent.height);
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}
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void hw_check(const RenderCommandBuffer& buffer) {
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void hw_check(const CommandBuffer& buffer) {
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const auto& hw = buffer.GetRegisters();
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const auto rt_slot = render_target_first_bound_slot(buffer);
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const auto& rt = hw.GetRenderTarget(rt_slot);
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@@ -1231,7 +1230,7 @@ void hw_check(const RenderCommandBuffer& buffer) {
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// EXIT_NOT_IMPLEMENTED(hw.GetStencilClearValue() != 0);
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}
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void hw_print(const RenderCommandBuffer& buffer) {
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void hw_print(const CommandBuffer& buffer) {
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const auto& hw = buffer.GetRegisters();
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const auto rt_slot = render_target_first_bound_slot(buffer);
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const auto& rt = hw.GetRenderTarget(rt_slot);
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