shader: add native 64-bit LDS OR with shared typed storage views

This commit is contained in:
nmzik
2026-09-29 18:41:22 +04:00
parent 35c4dca2ce
commit 6799ecbc5b
14 changed files with 221 additions and 16 deletions
@@ -626,10 +626,15 @@ void DefineModule(EmitterState& state) {
state.builder.RequireCapability(spv::CapabilityPhysicalStorageBufferAddresses);
state.builder.RequireExtension("SPV_KHR_physical_storage_buffer");
}
if (state.requirements.buffer_int64_atomics) {
if (state.requirements.buffer_int64_atomics || state.requirements.shared_int64_atomics) {
state.builder.RequireCapability(spv::CapabilityInt64);
state.builder.RequireCapability(spv::CapabilityInt64Atomics);
}
if (state.requirements.shared_int64_atomics) {
state.builder.RequireVersion(0x00010400u);
state.builder.RequireExtension("SPV_KHR_workgroup_memory_explicit_layout");
state.builder.RequireCapability(spv::CapabilityWorkgroupMemoryExplicitLayoutKHR);
}
if (state.clip_distance_variable != 0) {
state.builder.RequireCapability(spv::CapabilityClipDistance);
}