shader: add native 64-bit LDS OR with shared typed storage views

This commit is contained in:
nmzik
2026-09-29 18:41:22 +04:00
parent 35c4dca2ce
commit 6799ecbc5b
14 changed files with 221 additions and 16 deletions
@@ -173,6 +173,7 @@ SharedAccess SharedAccessOf(ValueOpcode opcode) {
case ValueOpcode::SharedAtomicUMax32:
case ValueOpcode::SharedAtomicAnd32:
case ValueOpcode::SharedAtomicOr32:
case ValueOpcode::SharedAtomicOr64:
case ValueOpcode::SharedAtomicXor32: return SharedAccess::Atomic;
case ValueOpcode::DataAppend: return SharedAccess::Append;
case ValueOpcode::DataConsume: return SharedAccess::Consume;
@@ -182,6 +183,7 @@ SharedAccess SharedAccessOf(ValueOpcode opcode) {
uint32_t SharedComponentCount(ValueOpcode opcode) {
switch (opcode) {
case ValueOpcode::SharedAtomicOr64:
case ValueOpcode::LoadSharedU32x2:
case ValueOpcode::WriteSharedU32x2: return 2u;
case ValueOpcode::LoadSharedU32x3: