diff --git a/src/emulator.cpp b/src/emulator.cpp index 50dd75988..da6ccef12 100644 --- a/src/emulator.cpp +++ b/src/emulator.cpp @@ -196,6 +196,10 @@ void Run(const RunOptions& options) { ClearDebugTextureFolder(); PrintSystemInfo(); + std::string title_id; + if (Loader::SystemContentParamSfoGetString("TITLE_ID", &title_id) && !title_id.empty()) { + Log::WriteToConsoleAndLog(fmt::format("Title ID: {}\n", title_id)); + } int ok = atexit(KytyClose); EXIT_NOT_IMPLEMENTED(ok != 0); diff --git a/src/graphics/guest_gpu/graphicsRun.cpp b/src/graphics/guest_gpu/graphicsRun.cpp index ab449ed07..5992aa66d 100644 --- a/src/graphics/guest_gpu/graphicsRun.cpp +++ b/src/graphics/guest_gpu/graphicsRun.cpp @@ -1090,17 +1090,6 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g // local_x = std::max(cs.num_thread_x, 1u); // local_y = std::max(cs.num_thread_y, 1u); // local_z = std::max(cs.num_thread_z, 1u); - if (cs.wave_size == 64u) { - static std::atomic_bool logged_wave64_shader {false}; - if (!logged_wave64_shader.exchange(true, std::memory_order_relaxed)) { - LOGF("warning: executing wave64 compute shader cs=0x%016" PRIx64 "\n", - cs.data_addr); - std::printf("warning: executing wave64 compute shader cs=0x%016" PRIx64 "\n", - cs.data_addr); - std::fflush(stdout); - } - } - m_renderer.GetRenderExecutor().DispatchDirect(m_submit_id, CurrentBuffer(), thread_group_x, thread_group_y, thread_group_z, mode); }