shader: add SDWA support for V_MAX_I32

This commit is contained in:
nmzik
2026-09-24 19:43:25 +04:00
parent 392f39e2f6
commit 6a9ae4ae43
2 changed files with 56 additions and 1 deletions
@@ -40,7 +40,7 @@ constexpr Vop2OpcodeInfo VOP2_OPCODE_LIST[] = {
{0x0fu, Opcode::V_MIN_F32},
{0x10u, Opcode::V_MAX_F32},
{0x11u, Opcode::V_MIN_I32},
{0x12u, Opcode::V_MAX_I32},
{0x12u, Opcode::V_MAX_I32, Vop2SdwaProfile::IntegerFullDestination},
{0x13u, Opcode::V_MIN_U32, Vop2SdwaProfile::IntegerPartialDestination},
{0x14u, Opcode::V_MAX_U32, Vop2SdwaProfile::IntegerFullDestination},
{0x15u, Opcode::V_LSHR_B32},