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feat: add an in-game performance panel (#1090)
Add in-game performance panel Co-authored-by: nmzik <Nmzik@mail.ru>
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#ifndef KYTY_COMMON_DEBUG_COUNTERS_H_
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#define KYTY_COMMON_DEBUG_COUNTERS_H_
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#include <atomic>
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#include <chrono>
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#include <cstdint>
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namespace Common::DebugCounters {
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static_assert(std::atomic<uint64_t>::is_always_lock_free && std::atomic<bool>::is_always_lock_free);
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// Collect events only while the panel is visible. Relaxed, lock-free atomics keep updates
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// cheap and safe in signal handlers. Rates come from comparing two snapshots.
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enum class Counter {
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// GPU work.
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Draws,
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DrawInstances,
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IndirectDraws,
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Dispatches,
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QueueSubmits,
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GpuWaits, // CPU blocked on a GPU timeline semaphore.
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GpuWaitNs,
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GpuFaults, // Guest writes to GPU-tracked memory.
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ShadersCompiled,
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ShaderCompileNs,
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PipelinesCreated,
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PipelineCreateNs,
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// Caches.
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TextureUploadBytes,
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TextureDownloadBytes,
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TextureEvictions,
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BufferUploadBytes,
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BufferDownloadBytes,
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BufferEvictions,
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// Presentation.
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FlipsRequested,
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FlipsRejected, // Guest flip queue was full.
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LateVblanks, // The present thread fell behind the vblank rate.
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SwapchainRecreations,
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DroppedPresents,
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// Emulator.
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EmulatedInstructions, // Host CPU lacked an instruction the guest used.
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UnresolvedImportCalls,
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GuestFileReadBytes,
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GuestFileWriteBytes,
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AudioUnderruns,
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Count
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};
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enum class Peak { ShaderCompileNs, PipelineCreateNs, Count };
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namespace Detail {
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inline std::atomic<bool> g_enabled {false};
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inline std::atomic<uint64_t> g_counters[static_cast<int>(Counter::Count)] {};
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inline std::atomic<uint64_t> g_peaks[static_cast<int>(Peak::Count)] {};
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} // namespace Detail
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[[nodiscard]] inline bool Enabled() noexcept {
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return Detail::g_enabled.load(std::memory_order_relaxed);
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}
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inline void SetEnabled(bool enabled) noexcept {
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Detail::g_enabled.store(enabled, std::memory_order_relaxed);
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}
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inline void Add(Counter counter, uint64_t value = 1) noexcept {
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if (!Enabled()) {
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return;
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}
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Detail::g_counters[static_cast<int>(counter)].fetch_add(value, std::memory_order_relaxed);
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}
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class ScopedTimer final {
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public:
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ScopedTimer(Counter count, Counter duration, Peak peak = Peak::Count)
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: m_count(count), m_duration(duration), m_peak(peak),
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m_start(Enabled() ? std::chrono::steady_clock::now()
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: std::chrono::steady_clock::time_point {}) {}
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~ScopedTimer() {
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if (m_start == std::chrono::steady_clock::time_point {} || !Enabled()) {
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return;
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}
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const auto elapsed =
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static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::nanoseconds>(
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std::chrono::steady_clock::now() - m_start)
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.count());
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Add(m_count);
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Add(m_duration, elapsed);
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if (m_peak != Peak::Count) {
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auto& peak = Detail::g_peaks[static_cast<int>(m_peak)];
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auto previous = peak.load(std::memory_order_relaxed);
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while (previous < elapsed &&
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!peak.compare_exchange_weak(previous, elapsed, std::memory_order_relaxed)) {
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}
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}
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}
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ScopedTimer(const ScopedTimer&) = delete;
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ScopedTimer& operator=(const ScopedTimer&) = delete;
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private:
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Counter m_count;
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Counter m_duration;
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Peak m_peak;
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std::chrono::steady_clock::time_point m_start;
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};
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[[nodiscard]] inline uint64_t Get(Counter counter) noexcept {
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return Detail::g_counters[static_cast<int>(counter)].load(std::memory_order_relaxed);
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}
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[[nodiscard]] inline uint64_t Get(Peak peak) noexcept {
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return Detail::g_peaks[static_cast<int>(peak)].load(std::memory_order_relaxed);
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}
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} // namespace Common::DebugCounters
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#endif /* KYTY_COMMON_DEBUG_COUNTERS_H_ */
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