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https://github.com/KytyPS5/KytyPS5.git
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feat: add an in-game performance panel (#1090)
Add in-game performance panel Co-authored-by: nmzik <Nmzik@mail.ru>
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@@ -3,6 +3,7 @@
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#include "common/abi.h"
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#include "common/assert.h"
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#include "common/common.h"
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#include "common/debugCounters.h"
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#include "common/emulatorConfig.h"
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#include "common/logging/log.h"
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#include "common/profiler.h"
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@@ -15,6 +16,7 @@
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#include "graphics/host_gpu/renderer/image/imageInfo.h"
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#include "graphics/host_gpu/renderer/render.h"
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#include "graphics/host_gpu/renderer/renderContext.h"
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#include "graphics/presentation/performanceOverlay.h"
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#include "graphics/presentation/presenter.h"
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#include "graphics/presentation/renderDoc.h"
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#include "kernel/pthread.h"
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@@ -909,6 +911,9 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
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const auto frame_end = Common::Timer::QueryPerformanceCounter();
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total_wait += static_cast<int64_t>(period) - static_cast<int64_t>(frame_end - frame_begin);
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if (total_wait < 0) {
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Common::DebugCounters::Add(Common::DebugCounters::Counter::LateVblanks);
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}
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}
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}
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@@ -938,6 +943,7 @@ bool FlipQueue::Reserve(VideoOutConfig& cfg, int index, int64_t flip_arg, FlipRe
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m_done_cond_var.SignalAll();
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}
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if (cfg.flip_status.flipPendingNum >= VIDEO_OUT_FLIP_QUEUE_CAPACITY) {
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Common::DebugCounters::Add(Common::DebugCounters::Counter::FlipsRejected);
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return false;
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}
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auto& pending = source == FlipRequestSource::GpuEop ? m_requests : m_cpu_requests;
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@@ -965,6 +971,7 @@ bool FlipQueue::Reserve(VideoOutConfig& cfg, int index, int64_t flip_arg, FlipRe
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pending.push_back(r);
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request_id = r.id;
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Common::DebugCounters::Add(Common::DebugCounters::Counter::FlipsRequested);
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cfg.flip_status.flipPendingNum++;
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cfg.flip_status.submitProcessTimeCounter = r.submit_ptc;
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@@ -1243,6 +1250,9 @@ bool FlipQueue::Flip(uint32_t micros) {
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}
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if (due) {
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m_presenter.Present(std::span(layers.data(), count));
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if (requests[0].cfg->bus == 0) {
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Graphics::PerformanceOverlayRecordFlip(requests[0].cfg->width, requests[0].cfg->height);
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}
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}
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m_mutex.Lock();
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