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https://github.com/KytyPS5/KytyPS5.git
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renderer: broaden compatibility
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@@ -10,10 +10,10 @@
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#include "graphics/guest_gpu/hardwareContext.h"
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#include "graphics/guest_gpu/tile.h"
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#include "graphics/host_gpu/graphicContext.h"
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#include "graphics/host_gpu/renderer/image/textureCommon.h"
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#include "graphics/host_gpu/renderer/debug.h"
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#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
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#include "graphics/host_gpu/renderer/image/imageView.h"
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#include "graphics/host_gpu/renderer/image/textureCommon.h"
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#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
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#include "graphics/host_gpu/renderer/render.h"
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#include "graphics/host_gpu/renderer/renderContext.h"
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#include "graphics/host_gpu/vulkanCommon.h"
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@@ -150,10 +150,8 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
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has_stencil, has_htile, z.stencil_info.htile_stencil_disabled);
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const auto view = ResolveTargetViewInfo(z.depth_view.slice_start, z.depth_view.slice_max);
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switch (view.type) {
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case TargetViewType::Image2D: break;
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case TargetViewType::Image2DArray:
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DepthFatal("layered depth views are unsupported: base=%u count=%u", view.base_layer,
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view.layer_count);
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case TargetViewType::Image2D:
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case TargetViewType::Image2DArray: break;
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case TargetViewType::Unsupported:
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DepthFatal("invalid depth view: base=%u last=%u", z.depth_view.slice_start,
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z.depth_view.slice_max);
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