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graphics: support Standard64KB color target arrays (#315)
graphics: support Standard64KB render target arrays Co-authored-by: nmzik <Nmzik@mail.ru>
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@@ -219,8 +219,9 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, CommandBuffer&
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rt.attrib.num_fragments, bytes_per_element, rt.cmask.addr, rt.fmask.addr,
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rt.dcc_addr.addr);
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}
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if ((standard64 || depth_tile) && (rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 ||
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view.base_layer != 0 || view.image_layers != 1)) {
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if ((standard64 || depth_tile) &&
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(rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 ||
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(depth_tile && (view.base_layer != 0 || view.image_layers != 1)))) {
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EXIT("unsupported 64KB texture-tiled render-target view: dimension=%u depth=%u"
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" layer=%u/%u\n",
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rt.attrib3.dimension, rt.attrib3.depth, view.base_layer, view.image_layers);
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