shader: compute add-with-carry with compares and remove IAddCarry32

This commit is contained in:
nmzik
2026-10-21 22:28:11 +02:00
parent c571d8ed5a
commit 6e5167598e
8 changed files with 17 additions and 50 deletions
@@ -62,7 +62,6 @@ EMIT_NATIVE(IMul32, OpIMul, U32, uint32_t, uint32_t)
EMIT_NATIVE(UDiv32, OpUDiv, U32, uint32_t, uint32_t)
EMIT_NATIVE(IAdd64, OpIAdd, U64, uint32_t, uint32_t)
EMIT_NATIVE(ISub64, OpISub, U64, uint32_t, uint32_t)
EMIT_NATIVE(IAddCarry32, OpIAddCarry, U32x2, uint32_t, uint32_t)
uint32_t EmitSMulHi(EmitterState& state, uint32_t arg0, uint32_t arg1);
uint32_t EmitUMulHi(EmitterState& state, uint32_t arg0, uint32_t arg1);
inline constexpr auto EmitIAbs32 = EmitGlsl<GLSLstd450SAbs, IR::Type::U32, uint32_t>;