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graphics: require unrestricted depth ranges
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@@ -985,7 +985,8 @@ void WindowContext::CreateVulkan() {
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std::vector<const char*> device_extensions = {
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std::vector<const char*> device_extensions = {
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VK_KHR_SWAPCHAIN_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME,
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VK_KHR_SWAPCHAIN_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME,
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VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, "VK_KHR_maintenance1"};
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VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME,
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"VK_KHR_maintenance1"};
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#if defined(__APPLE__)
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#if defined(__APPLE__)
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// MoltenVK lacks VK_EXT_depth_clip_enable and VK_EXT_color_write_enable; the renderer
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// MoltenVK lacks VK_EXT_depth_clip_enable and VK_EXT_color_write_enable; the renderer
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