shader: remove redundant decoder and translator state

This commit is contained in:
nmzik
2026-09-08 11:43:13 +04:00
parent 80a18e82b7
commit 72963b01e1
13 changed files with 47 additions and 85 deletions
@@ -349,7 +349,6 @@ void DecodeMimg(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
const auto* atomic = LookupAtomic(opcode);
inst.pc = pc;
inst.word = word0;
inst.word_count = word_count;
inst.family = Family::MIMG;
inst.opcode_id = opcode;