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shader: implement V_CNDMASK_B32
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@@ -805,7 +805,7 @@ constexpr uint32_t SdwaSelAll() {
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}
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constexpr Vop2SdwaRule VOP2_SDWA_RULES[] = {
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{Opcode::VCndmaskB32, SdwaSelWords(), SdwaSelWords() | SdwaSelFull(),
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{Opcode::VCndmaskB32, SdwaSelWords() | SdwaSelFull(), SdwaSelWords() | SdwaSelFull(),
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SdwaSelWords() | SdwaSelFull(), true, false},
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{Opcode::VAddF32, SdwaSelFull(), SdwaSelFull(), SdwaSelFull(), false, true},
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{Opcode::VSubF32, SdwaSelFull(), SdwaSelFull(), SdwaSelFull(), false, true},
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