vr: add OpenXR headset output, VR tracker and VR controller input behind --vr (#1726)

This commit is contained in:
Leandro Bras
2026-10-20 02:17:17 +02:00
committed by nmzik
parent 0cad4672e9
commit 742fe17173
17 changed files with 1637 additions and 28 deletions
+17
View File
@@ -25,6 +25,23 @@ FetchContent_MakeAvailable(opus)
set(BUILD_TESTING "${kyty_build_testing_saved}")
install(FILES "${opus_SOURCE_DIR}/COPYING" DESTINATION "licenses/opus")
# Headsets are driven through OpenXR. Only the static loader is built; the runtime that serves it
# (for example SteamVR, Monado or Virtual Desktop) comes from the user's system.
set(DYNAMIC_LOADER OFF CACHE BOOL "" FORCE)
set(BUILD_WITH_SYSTEM_JSONCPP OFF CACHE BOOL "" FORCE)
FetchContent_Declare(openxr
GIT_REPOSITORY https://github.com/KhronosGroup/OpenXR-SDK.git
GIT_TAG f2448a8797c85814aa892efc1ab8707900fbcc78 # release-1.1.63
GIT_SHALLOW FALSE)
FetchContent_MakeAvailable(openxr)
# Keep the loader's headers and library out of the installed package.
set_property(DIRECTORY "${openxr_SOURCE_DIR}" PROPERTY EXCLUDE_FROM_ALL TRUE)
# The loader uses exceptions internally.
if(NOT KYTY_CLANG_CL)
target_compile_options(openxr_loader PRIVATE -fexceptions)
endif()
install(FILES "${openxr_SOURCE_DIR}/LICENSE" DESTINATION "licenses/openxr")
# The guest instruction patcher needs a decoder/encoder and a small
# trampoline assembler. Pin the same revisions used by shadPS4's implementation.
set(XBYAK_BUILD_TESTS OFF CACHE BOOL "" FORCE)