gpu: compile RDNA2 tessellation through native LS HS and TES stages

This commit is contained in:
nmzik
2026-09-13 07:45:08 +04:00
parent 6d1ba5870a
commit 7516068662
26 changed files with 1035 additions and 161 deletions
+1 -1
View File
@@ -170,7 +170,7 @@ private:
void DrawAuto(uint64_t submit_id, CommandBuffer& buffer, const DrawAutoArgs& args);
struct GraphicsBindings {
PreparedBindings vertex;
std::array<PreparedBindings, 3> vertex;
std::optional<PreparedBindings> pixel;
};