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renderer: replace generation retries with staged resource binding
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@@ -95,7 +95,6 @@ public:
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[[nodiscard]] vk::CommandBuffer Handle() const;
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[[nodiscard]] GraphicContext& GetGraphics() const noexcept { return m_graphics; }
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[[nodiscard]] bool IsExecute() const { return m_execute; }
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[[nodiscard]] uint64_t GetRecordingGeneration() const { return m_recording_generation; }
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private:
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friend class BufferCache;
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@@ -113,7 +112,6 @@ private:
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bool m_execute = false;
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bool m_fence_waited = false;
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uint64_t m_submit_seq = 0;
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uint64_t m_recording_generation = 0;
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uint32_t m_debug_op = 0;
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uint64_t m_debug_submit_id = 0;
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uint32_t m_debug_arg0 = 0;
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