graphics: continue compute on native subgroup size

This commit is contained in:
nmzik
2026-08-19 20:03:11 +02:00
parent a42e3bb09e
commit 77db9164b8
2 changed files with 7 additions and 10 deletions
@@ -52,10 +52,7 @@ ShaderSubgroupConfiguration ConfigureShaderSubgroup(const ShaderSubgroupCapabili
guest_wave_size <= capabilities.max_subgroup_size) {
return {ShaderSubgroupMode::Controlled, guest_wave_size};
}
if (!program.spirv_requirements->requires_exact_subgroup) {
return {ShaderSubgroupMode::FlattenedMasks, 0};
}
return {};
return {ShaderSubgroupMode::FlattenedMasks, 0};
}
} // namespace Libs::Graphics