graphics: migrate Vulkan backend to Vulkan-Hpp

This commit is contained in:
nmzik
2026-07-18 12:33:21 +02:00
parent 587cb238f0
commit 7905f2d12f
64 changed files with 4842 additions and 4518 deletions
+2 -2
View File
@@ -32,6 +32,7 @@
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/utils.h"
#include "graphics/host_gpu/vma.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/presentation/renderDoc.h"
#include "graphics/presentation/videoOut.h"
#include "graphics/presentation/window/windowInternal.h"
@@ -45,7 +46,6 @@
#include <memory>
#include <string>
#include <vector>
#include <vulkan/vk_enum_string_helper.h>
#include <vulkan/vk_platform.h>
#define STB_IMAGE_IMPLEMENTATION
@@ -1035,7 +1035,7 @@ void WindowRun() {
std::_Exit(0);
}
VkSurfaceCapabilitiesKHR* VulkanGetSurfaceCapabilities() {
vk::SurfaceCapabilitiesKHR* VulkanGetSurfaceCapabilities() {
EXIT_IF(g_window_ctx == nullptr);
Common::LockGuard lock(g_window_ctx->mutex);